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Old 02-05-08, 03:26 PM   #1
exponent8246
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JSMG Install order for TM 1.7+ROW+RSRDC phase III

Hi all.

I am getting more and more confused by conflicting install order posts!!

Can somebody look at my install order and make any comments necessary to ensure that I am getting the most out of these amazing mods!!!

I have looked at various posts and am getting many conflicting answers!!

Help Please!!!



Last edited by exponent8246; 02-05-08 at 03:58 PM.
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Old 02-05-08, 03:47 PM   #2
Wilcke
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Ok, there are differing opinions on this topic; this is how I run my Trigger Maru install of SH4.

1. TM1.7.6
2. TM Sound
3. TM Graphics
RSRDC P3
RSRDC Patch
ROW Jake Toox Sea Foam
ROW Object Distance and Reflections and Search lights 5b
Addon for ROW by Kriller2 and Company

The skin mods should be OK.

The additional sound mods will ok if they don't overwrite the sound file in TM Sounds.

The airstrike stuff will probably mess up RSRD.

Look I just run a minimal of mods I do not like anything overwriting the main MOD, period. After all if I want TM that its what I want.

TRM stuff is in TM! So are the 4-bladed props!

If I remember tonight I will post another pic of my list.

Good luck!
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Old 02-05-08, 03:54 PM   #3
exponent8246
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Thanks Wilcke,

I am probably a little HEAVY on the extra mods I guess!!!!

Half probably dont do a great deal anyway!!

I will see if anybody posts a differing install order (which I doubt).

I will then probably slim-down my mod list!!!:rotfl:
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Old 02-05-08, 04:25 PM   #4
Taurolas
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Hi,

This is my current install of SH4

0. SH4 + patched to 1.4
1. TM 1.7.6
2. TM Sound
3. TM GFX-Row version 5
4. Balao Hi Res V3 (love that skin)
5. Gato_interior Overhaul (dials etc 600ft in conning tower if i remember right)
6. RSRDC P3 TM v320
7. RSRDC patch
8. REC Manual V3 TM SH4 RSRDC
9. Kosh Stealthy sub v1.22b (diff alarms + ambient noise)
10. warship retextures by Kriller v1.3
11. NSM4.0 (always installed last)

no problems seen so far.
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Old 02-05-08, 04:27 PM   #5
exponent8246
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I have re-jigged my install order and lost a few unecessary mods.

Am trying it now!! Fingers crossed!!
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Old 02-05-08, 04:28 PM   #6
M. Sarsfield
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Taurolas, I believe that Ducimus added the 600 ft. dials into his latest TM mod. So, no need for the extra mod file.
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Old 02-05-08, 04:31 PM   #7
Taurolas
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Quote:
Originally Posted by M. Sarsfield
Taurolas, I believe that Ducimus added the 600 ft. dials into his latest TM mod. So, no need for the extra mod file.
oh bugger lol....

must have completely missed it before if like you say its already in there, only noticed the 600ft dials after i'd installed the gato overhaul mod...

thanks for the update tho M. Sarsfield

Its probably because i've not long switched from 1.7.5 and iirc i had the gato mod on before...

@ Wilcke, that has got to be the first time i didnt fully read the mod documentation just my luck.. lol
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Last edited by Taurolas; 02-06-08 at 07:38 AM.
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Old 02-05-08, 10:12 PM   #8
Wilcke
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Quote:
Originally Posted by Taurolas
Quote:
Originally Posted by M. Sarsfield
Taurolas, I believe that Ducimus added the 600 ft. dials into his latest TM mod. So, no need for the extra mod file.
oh bugger lol....

must have completely missed it before if like you say its already in there, only noticed the 600ft dials after i'd installed the gato overhaul mod...

thanks for the update tho M. Sarsfield
You gotta read the documentation in the MOD, and learn a little bit about SH4 file structure. Its all good!
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http://www.subsim.com/radioroom/showthread.php?t=128185
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