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Sailor man
![]() Join Date: Apr 2007
Location: Albany, Or. (USA)
Posts: 45
Downloads: 21
Uploads: 0
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:hmm: When adding crew members it seem certain skills & specialities and "attribute" scores will increase dept. efficiency. The personal scores seem to have more effect than skill or speciality. Somtimes the scores match their S/S sometimes it does not. It seems to me that the personal score counts most. It also seems that each dept/room of the sub has 2 relevent scores one being more important than the other. Can someone explain witch score/skill/speciality combo has the most effect on each dept. rating & if rank has any effect ? P.S. As a side note I also noted that 10 (W/ sensor spec.) of the 12 available lvl 10 recruits (ensign ?) cost 0 to recruit while the other 2 (W/ mec. spec.) only cost 200. Their scores are also always the same. Is this a bug or what ? Thank You..
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