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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Dec 2007
Posts: 17
Downloads: 0
Uploads: 0
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Can someone please make the Kaga, the Pacific just isnt the same with out her.
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#2 |
Grey Wolf
![]() Join Date: Jul 2007
Posts: 808
Downloads: 108
Uploads: 3
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yea
Last edited by miner1436; 01-05-08 at 12:40 AM. |
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#3 |
Gunner
![]() Join Date: Dec 2007
Location: on some striat
Posts: 96
Downloads: 1
Uploads: 0
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I 3rd that!
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#4 |
Swabbie
![]() Join Date: Dec 2007
Posts: 12
Downloads: 0
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Been a lurker here for a while but man i gota support this, kaga has been my favortie ship of all time!
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#5 | |
Gunner
![]() Join Date: Dec 2007
Location: on some striat
Posts: 96
Downloads: 1
Uploads: 0
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#6 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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Very low on the list of ships that should be made for SH4.
It gets sunk at Midway, so you get a ship that has 6 months of use and is one of a kind. Huge waste of effort. Better would be coastal merchants, sea trucks, Kaibokans, Matsu class DDs, etc. |
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#7 |
Gunner
![]() Join Date: Dec 2007
Location: on some striat
Posts: 96
Downloads: 1
Uploads: 0
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Maby even a Kagero_class_destroyer.
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#8 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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Kagero is visually nearly identical to Asashio, which we have.
Kagero: ![]() Asashio: ![]() |
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#9 |
Gunner
![]() Join Date: Dec 2007
Location: on some striat
Posts: 96
Downloads: 1
Uploads: 0
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yea never noticed that:hmm:
Now to make it have its name on the sides with accurate portholes. ![]() |
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#10 |
Swabbie
![]() Join Date: Dec 2007
Posts: 12
Downloads: 0
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Yea the portholes in this game are so inacurate its stupid.
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#11 |
Loader
![]() Join Date: Jul 2006
Location: colchester uk
Posts: 83
Downloads: 141
Uploads: 0
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didnt someone make a kaga skin based on shokaku back in 1.1, think it had a problem crash wise after 1.2 though.
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#12 | |
Ace of the Deep
![]() Join Date: Aug 2007
Location: Bolton, UK
Posts: 1,236
Downloads: 0
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