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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
GWX Project Director
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We apologize for the lagtime in updates... behind the scenes we've been furiously hammering and welding without stop. It is only because of the pace of development that we haven't been able to speak much about what has been happening.
Without giving away too much maybe show the Sperrbrecher\Small Vorpostenboot\GRA We intend to leave you plenty left to discover... So showing all of it would be a mistake. The following shows just a bit of what you can expect to see in GWX 1.04 when released. Gerome's Cruisers ![]() ![]() ![]() Gerome's Lutzow ![]() ![]() TYPE XIV Milk Cow Resupply U-boat. (By JU88, Ref, and Ichneumon) For the life of me... I can't find the udders on this thing. (Yes it is operational.) ![]() ![]() LCVP (aka Higgins Boat- Purpose built for GWX by Ichneumon, Privateer, and Ref) ![]() Sperrbrecher (Purpose-built for GWX by Ichneumon, Privateer, and Ref) ![]() ![]() ![]() ![]() Last edited by Kpt. Lehmann; 08-03-07 at 12:04 AM. |
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#2 |
GWX Project Director
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Kriegsfischkutter (Purpose-built for GWX by Ichneumon, Privateer, and Ref)
![]() ![]() Small Vorpostenboot (Purpose-built for GWX by Ichneumon, Privateer, and Ref) ![]() Pelagic Trawler (Purpose-built for GWX by Ichneumon, Privateer, and Ref) ![]() ![]() Raumboot (Purpose-built for GWX by Ichneumon, Privateer, and Ref) ![]() |
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#3 |
GWX Project Director
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Now a special note and special thanks go to AG124 here. It seems to me that warships are much easier to come by than are merchants. AG124 has been quite a trooper building some of the new merchants in GWX to specific low-tonnage requirements to assist in the overall simulation experience. By building merchants to specific weights and sizes... it allows us to produce patrols sailed on upper realism levels to yield more realistic tonnage hauls. Since GWX 1.0 we've done what we could to make lower tonnage ships much more common in convoy composition. Hopefully, in so doing, we've given player awards a bit more meaning as
a little more work must be done to acquire them. On a sad note, in the last two months, while two among our number have narrowly dodged the same bullet... about two days ago AG124's home was virtually destroyed by flooding. I'm sure that you've all heard the saying that "When it rains... It pours." Matey, our thoughts are with you as are our best wishes for a speedy return to normalcy. Merchant ships by AG124: Cyclops Type Collier ![]() ![]() Granville Type freighter ![]() Nipiwan Park Type Tanker ![]() ![]() Intermediate Tanker ![]() ![]() All skins are subject to change without notice. More news when we get around to it. ![]() Last edited by Kpt. Lehmann; 08-03-07 at 12:05 AM. |
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#4 |
Ocean Warrior
![]() Join Date: Apr 2007
Location: in my sub
Posts: 2,741
Downloads: 47
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awsome
![]() ![]() ![]() ![]() ![]() ![]() anny new icebergs to ? :hmm:
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#5 |
Sparky
![]() Join Date: Oct 2005
Location: Johnson City TN
Posts: 155
Downloads: 0
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These look amazing. Absolutely amazing!
As much as i would love for this to be out now...im good with the whole waiting thing. Your mods have already made vanilla SH3 into an incredible game to play. To say this will be icing on the cake i think will be a huge understatement. One question though...can i machine gun the troops in the Higgins boat? lol. P.S. Wasnt the Cyclops type the ship that went "Poof" in the Bermuda Triangle? |
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#6 |
Admiral
![]() Join Date: Apr 2005
Location: Australia:- Sydney
Posts: 2,049
Downloads: 68
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Flawless as always GWX Team.......salute
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#7 |
GWX Project Director
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LOL, no there will be no new iceberg types... there are plenty now.
Can you machinegun the troops in the Higgins boats? No, but you can sink the boat. Was the Cyclops lost in the Bermuda Triangle? Yes, in March 1918. The Cyclops collier vessel class included in GWX is based on it. |
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#8 | ||
Ocean Warrior
![]() Join Date: Apr 2007
Location: in my sub
Posts: 2,741
Downloads: 47
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#9 |
Weps
![]() Join Date: Oct 2006
Location: Jacksonville, FL
Posts: 351
Downloads: 69
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AG124 - thanks for all the blood, sweat and tears. Best wishes to you and your family recovering from the floods.
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#10 |
Watch
![]() Join Date: Aug 2005
Posts: 18
Downloads: 100
Uploads: 0
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#11 |
Sea Lord
![]() Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
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Respect guys. I am sure the man hours there exceeds the thousands by now.
Awesome work plain and simple ![]() |
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#12 |
Lieutenant
![]() Join Date: Apr 2005
Posts: 256
Downloads: 0
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Fantastic!
Just too bad that Iambecomelife's MF mod won't be included in the final GWX. ![]() Last edited by mkubani; 08-03-07 at 07:56 AM. |
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#13 |
Grey Wolf
![]() Join Date: Jul 2007
Location: DanziG
Posts: 819
Downloads: 104
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REVELATION !!!
![]() ![]() ![]() ![]() ![]() Yeeees - Gerome's cruisers - LUTZOW - at last!! And milk cows - it will be amazing stuff ! GWX RULEZ ! RESPECT for GWX TeaM! |
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#14 |
Sea Lord
![]() Join Date: May 2006
Location: U-73
Posts: 1,638
Downloads: 632
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Very great work, Kpt. Lehmann & Co.
![]() SquareSteelBar BTW: I feel the flag of the 'Kriegsfischkutter' too big sized.:hmm: |
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#15 |
Dominant Wolf
![]() Join Date: Nov 2006
Posts: 2,143
Downloads: 30
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![]() ![]() Much respect from me... *takes a bow to you all GWX dev team members* ![]() ![]() ![]() ![]() ![]() ![]() ![]()
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