SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 11-12-07, 03:37 PM   #1
Webster
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default help needed with subs

when i create a single mission it keeps giving me a porpoise boat no matter what sub i create the mission with. it does this for the last 3 or 4 of the missions i created.

it must be file corruption of some sort but even with no mods at all and a fresh copy of the data folder the missions still show and run with a porpoise sub.

i have created over a dozen missions with no issues so this isnt my first attempt at doing single missions.

can anyone help me correct this? the last time this started happening i think it was because i deleted a mod directly from the JSGME mods folder but found out later it was still enabled at the time so i told JSGME to uninstall the mod and i think not having the mod in the mods folder is what happened to screw up the game.

the last time this happened i had to reinstall the whole game but i was hoping to avoid that if possible.

here is what is shown in the mission file:

[Unit 1]
Name= _US Gar#1
Class=SSGar
Type=200
Origin=American
Side=0
Commander=1
CargoExt=-1
CargoInt=-1
CfgDate=19410101
DeleteOnLastWaypoint=false
DockedShip=false
GameEntryDate=19410301
GameEntryTime=0
GameExitDate=19451211
GameExitTime=0
EvolveFromEntryDate=false
Long=15697450.000000
Lat=-1492850.000000
Height=-17.000000
Heading=328.854736
Speed=5.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0




Last edited by Webster; 11-12-07 at 04:02 PM.
  Reply With Quote
Old 11-12-07, 03:57 PM   #2
leovampire
Eternal Patrol
 
Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
Default Did you check to see when the Gar come's up for avalability?

Maybe if you put your start date further in the war time more sub's will be up for an option.
leovampire is offline   Reply With Quote
Old 11-12-07, 09:38 PM   #3
Webster
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

i tried the gar, salmon, gato, tambor, balao and they all come up as porpoise

i also tried changing dates to 1941, 1942, 1943, 1944, 1945 and still get the porpoise, this is very strange because the files and dates look ok but in the game it keeps selecting the porpoise
  Reply With Quote
Old 11-12-07, 10:01 PM   #4
leovampire
Eternal Patrol
 
Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
Default

[Mission]
MissionType=0
MissionDataType=0
MultiMissionType=0
Year=1943
Month=10
Day=1
Hour=10
Minute=0
Fog=0
FogRand=0
Clouds=0
CloudsRand=0
Precip=0
PrecipRand=0
WindHeading=0
WindSpeed=3.000000
WindRand=0
WeatherRndInterval=5
SeaType=0

[Unit 1]
Name=USS Nerka
Class=SSGato
Type=200
Origin=American
Side=0
Commander=1
CargoExt=-1
CargoInt=-1
CfgDate=19430601
DeleteOnLastWaypoint=false
DockedShip=false
GameEntryDate=19411101
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=15838905.000000
Lat=3895400.000000
Height=0.000000
Heading=18.213600
Speed=8.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0

That is from the Bungo Pete mission that Ducimus made to get the Gato
leovampire is offline   Reply With Quote
Old 11-13-07, 12:01 AM   #5
Webster
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by leovampire
[Unit 1]
Name=USS Nerka
Class=SSGato
Type=200
Origin=American
Side=0
Commander=1
CargoExt=-1
CargoInt=-1
CfgDate=19430601
DeleteOnLastWaypoint=false
DockedShip=false
GameEntryDate=19411101
GameEntryTime=0
GameExitDate=19451231
GameExitTime=0
EvolveFromEntryDate=false
Long=15838905.000000
Lat=3895400.000000
Height=0.000000
Heading=18.213600
Speed=8.000000
CrewRating=3
DelayMin=0
ReportPosMin=-1
ReportPosProbability=100
RandStartRadius=0.000000
NextWP=0

That is from the Bungo Pete mission that Ducimus made to get the Gato
thanks leovampire, that fixed everything.

it was the cfgdate, i changed that and the missions worked fine like i created them to.

why does mission editor it even let you create the sub in a manner that cant run?

when i tried changing dates i did it with the mission paramiter so that must be why it didnt fix it that way.
  Reply With Quote
Old 11-13-07, 12:03 AM   #6
leovampire
Eternal Patrol
 
Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
Default have no clue but at least you know how to do it now

Now make some great missions for everyone! :rotfl: :rotfl:

Just don't do to much of this!
leovampire is offline   Reply With Quote
Old 11-13-07, 12:30 AM   #7
Webster
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by leovampire

Just don't do to much of this!
but when i i see extra ships and planes and little birdies circling araound



i feel so stupid lol, its the little chit that causes the most grey hair
  Reply With Quote
Old 11-13-07, 12:37 AM   #8
leovampire
Eternal Patrol
 
Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
Default LOL don;t feel stupid at all

Quote:
Originally Posted by WEBSTER
Quote:
Originally Posted by leovampire

Just don't do to much of this!
but when i i see extra ships and planes and little birdies circling araound



i feel so stupid lol, its the little chit that causes the most grey hair
we didn't create the game so we are a step behind in learning where and how everything works and why.

As long as we can figure it out over time and get what we want done.

I have ton's of idea's for mod's but no clue how to make it happen.
leovampire is offline   Reply With Quote
Old 11-13-07, 01:04 AM   #9
Webster
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

well i figured out the right amount of power to add to the torpedos so they act like they did before patch 1.2 so it stops that unsinkable ship situation caused by patch 1.3.

check it out here: http://www.subsim.com/radioroom/showthread.php?t=125058
  Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 10:16 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.