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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Sep 2007
Posts: 921
Downloads: 75
Uploads: 0
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Ok, after finally playing SH3, the Submarine School on SH4 sucks. Should be called submarine kindergarten ). Actually, I felt that way even before playing SH3.
For future RFb releases, it would be nice to have mre training missions like: Engaging an unescorted fast convoy Taking on a destryer (if possible no DC's in destroyer and only 3 fish on boat) hey- it's training ![]() Night Attack- various goals, maybe more than one mission. Intercepting a FAST moving task force from a position where they'll run past you, without a chance to chase them down, if you don't plan your interception correctly (no escorts- this would be more a navigation training where you get the bonus of blowing stuff up if you plot your course correctly) These are just some ideas a good mission creator could greatly improve on, or probably come up with even better ideas than my simple thoughts. Anyone working on missions that would like to help? please ??? Would also like to include more historical missions.
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"There are only two types of ships- submarines...... and targets" Unknown "you wouldn't catch me on a ship that deliberately sinks itself"- comment to me from a surface sailor. ![]() System: AMD 6300 3.5 GHz | 32GB DDR3 | SATA 300 320GB HD, SATA III 1TB HD, SATA III 1.TB HD | ASUS Sonar DS sound card NVIDIA 1660 Super OC | Windows 10 |
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