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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Jul 2007
Location: DanziG
Posts: 819
Downloads: 104
Uploads: 0
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FUBAR - where are you?
I have a little work for you.
Can you look at this thread? http://www.subsim.com/radioroom/showthread.php?t=120142 Last edited by lutzow; 08-10-07 at 05:30 AM. |
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#2 |
Admiral
![]() Join Date: Apr 2005
Location: Australia:- Sydney
Posts: 2,049
Downloads: 68
Uploads: 0
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I hope he's not too far away, I've asked permission to use something of his and I'm awaiting his reply. I will not go ahead with it till he says yes/no until that time the mod is on hold
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#3 |
Grey Wolf
![]() Join Date: Jul 2007
Location: DanziG
Posts: 819
Downloads: 104
Uploads: 0
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Don't worry Venatore - we will wait patiently for your mod
![]() I know something about it - you want to release something and you can't do this without permission...and PM doesn't work. Fubar seems to be somewhere in SUBSIM area - he makes mods very silently... like a silent hunter ![]() skins to make, but now i don't need to disturb maestro. Venatore - Can i help you with something? Any links to old mods to find? I'm not skilled with codework but i'm full of good will ![]() I wish you goodluck ![]() |
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#4 | |
Admiral
![]() Join Date: Apr 2005
Location: Australia:- Sydney
Posts: 2,049
Downloads: 68
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![]() Quote:
![]() So for the meantime my head is getting sore......... ![]() Ven ![]() |
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#5 |
Grey Wolf
![]() Join Date: Jul 2007
Location: DanziG
Posts: 819
Downloads: 104
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What to do now? I can contact Fubar only by PM - (i don't know him)
but you have done this already. We must wait. There is no other way for me. I'm waiting for answer from Sikkboy and Type941 - i sended them request for permission to release reworked skins for type XXI. All credits from reworking goes to Racerboy - i just sended him original files from skins - he makes all job. Reworked skins are GeheimprojektTypXXI - by Sikkboy skinXXIModern - byType941 and one more skin maded by unknown modder - i suppose this is from naked SH3 - don't remember - i'm using GWX and only GWX forever. Anyway - there are 3 skins reworked for GWX (with visible emblem, radio loop antenna and water reflections) - before the three elements are not visible in GWX. Racerboy - magic user ![]() DAT files makes upgrade for skins. Here is reworked Geheimprojekt ![]() I have permission from Racerboy to release those skins but i must wait for answer from first authors... I also sended letter to Kpt.Lehmann with question what to do but he is silent too. Probably he have a lot of work with GWX 1.4 or ...simply he ignores me. |
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#6 | |
Grey Wolf
![]() Join Date: Nov 2005
Location: Mar del Plata, Argentina
Posts: 871
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![]() Quote:
It's quite crazy now with 1.04 ATM, I'll raise the Kpt's attention to this. Ref |
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#7 | ||
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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![]() Quote:
All Racerboy did was repack the TGA's into the GWX XXI dat and then distribute.
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#8 |
Grey Wolf
![]() Join Date: Jul 2007
Location: DanziG
Posts: 819
Downloads: 104
Uploads: 0
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Exactly - reworking means repacking but the devil is in details
That is Geheimprojekt before ![]() This screen is from my game with installed GWX. |
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#9 |
Admiral
![]() Join Date: Apr 2005
Location: Australia:- Sydney
Posts: 2,049
Downloads: 68
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Fubar has contacted me with my request for permission to use an item that he made which I wanted to incorperate into a upcoming mod. Fubar has kindly granted permission.
Thankyou Fubar. Venatore. |
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#10 |
Grey Wolf
![]() Join Date: Jul 2007
Location: DanziG
Posts: 819
Downloads: 104
Uploads: 0
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That are great news
![]() And i'm still waiting ![]() |
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