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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Samurai Navy
![]() Join Date: May 2007
Location: cfgdatsimZOMGddstgasns
Posts: 571
Downloads: 21
Uploads: 1
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Hey Crew, after corrupting my game at 1.3 release I gave this a miss for a while while the modders got to work. Upon my return (2 days ago) I began the job of downloading and compiling the mods I would use... The mods section gave me a few updates of old mods and some surprises also...
I wanted to take the time to thank all the modders.. (I did not vote for best modder.. I'm not sure how one would pick the best modder ^^) And since there are so many of you who have made great mods, thought I would just list what I used instead... If your mod is in the list then thanks a million!! Brighter torpedo wakes ParaB's fewer radio contacts Realistic Crew Ranks 1.3a SI HUD Kit SI OPTICS Kit SI PERISCOPE&TBT Interface Kit SI Recognition Manual Kit SS Hull Numbers Taihosan Maru Fix (Jace11) Better Leaks Mod AHEAD 2-3 by Payoff R&L_int_Periscopes_1.3 Kosh_Stealthy_Sub_v1.22b SI INTERIOR Kit Kosh_9km_Visibility_Apr28_07 SILENT SERVICE 1.2c GRAPHICS MOD LESS WATER LIMBER HOLES DRB_JAP_US_GB_Airbases_VS3 SMALLER SEABED ROCKS I have even changed some files in the mods I used... so there will be some modders (like map table mods, lenses etc..) who I would have utilised, but are not in the above list. So do not feel left out, I'm probably thanking you also ^^ 'Trigger Maru' and 'Real Fleet Boat' are two other items in my must have list, your turns coming ![]()
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"6 days into his patrol, the first enemy ship was spotted... a trawler... ![]() ...It was at this point, Captain AkbarGulag realised how green his crew was..." Last edited by AkbarGulag; 08-06-07 at 01:14 PM. |
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#2 |
Lieutenant
![]() Join Date: Mar 2006
Location: Ireland
Posts: 269
Downloads: 37
Uploads: 0
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You seem to be missing the "living breathing ocean Mod", which caused quite a stir.
http://www.subsim.com/radioroom/showthread.php?t=119064 and the forthcoming 'environment mod'. http://www.subsim.com/radioroom/showthread.php?t=119553
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#3 |
Samurai Navy
![]() Join Date: May 2007
Location: cfgdatsimZOMGddstgasns
Posts: 571
Downloads: 21
Uploads: 1
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I looked at 'Living Breathing Ocean' it sounded like it might eat my fps, so I didn't incorporate it. I'm not saying it will, I just didn't trust my rig
![]() I hadn't seen the 'Environment' MOD before.... the work looks unbelievable... the water in this game has always been more of an eyesore than an immersion asset. Even found myself pineing for SH3 water ![]() Having these two 'Ocean effect' mods seperate could be useful if the FPS remains a problem. But I see what you mean.... the re-colouring made such an incredible difference.. Its already a must have :p Thanks for the heads up con20or. |
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#4 |
Lieutenant
![]() Join Date: Mar 2006
Location: Ireland
Posts: 269
Downloads: 37
Uploads: 0
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No problem. Seem to be mixed reports on FPS hits, try it maybe. Its included in TM 1.4, so if you install that you got it!
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QA Lead on Scourge of War - http://www.scourgeofwar.com/index.shtml (98% rating on Armchair general) - http://www.armchairgeneral.com/scour...ame-review.htm SoW Waterloo Announced for 2015!! |
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#5 |
Lucky Jack
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If you get the mod enabler, download the living breathing ocean and have the enabler install it. Run the game and see how your FPS are. If you take a serious hit on FPS, just use the mod enabler to take it out. Great tool for testing mods on your rig.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#6 | |
Lieutenant
![]() Join Date: Mar 2006
Location: Ireland
Posts: 269
Downloads: 37
Uploads: 0
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() great Sig btw AkbarGulag
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QA Lead on Scourge of War - http://www.scourgeofwar.com/index.shtml (98% rating on Armchair general) - http://www.armchairgeneral.com/scour...ame-review.htm SoW Waterloo Announced for 2015!! |
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#7 | ||
Samurai Navy
![]() Join Date: May 2007
Location: cfgdatsimZOMGddstgasns
Posts: 571
Downloads: 21
Uploads: 1
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#8 | |
Ace of the Deep
![]() Join Date: Apr 2007
Location: in a convergance zone
Posts: 1,186
Downloads: 3
Uploads: 0
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