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#1 |
Swabbie
![]() Join Date: Jul 2007
Location: Saigon, Vietnam
Posts: 8
Downloads: 44
Uploads: 0
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GWX - conning tower stutter?
Hi All -
I seem to have a serious stuttering (read: slideshow) problem when surfaced - occurs anywhere , and at anytime (beginning, mid, end of patrol, mid-ocean, harbour etc, cons around or not..) From testing, I hit this problem when I have men on deck (I can be in sub or on bridge, same slowdown/sluggishness to controls etc) - a weird thing is, in external view, as long as the conning tower is not in frame, there is no slowdown at all - pan around to so the conning tower is in view, and insta-brakes to frame rate and control responsiveness. As soon as order a dive, and men get off the bridge - it's back to silk again, normal frame & responses (opposite also occurs - whil sub is in process of breaching water for surface, but the men are not yet on the deck, it is smooth - as soon as they pop into existence, it crawls..) Tried lowering particles but this does not help. Experience the same type of thing when submerged and look through periscope, although I think this could be a seperate issue.. Have un and re-installed everything one x one, running a mission after each step - SH3, GWX 1/1.03 + JSGME (when testing did not enable any mods in JSGME), SH3Commander, SH3Gen -and unfortunately was after GWX that the problem rears its head.. Any help would be greatly appreciated, the time I have to do missions is not great because of RL, and with the slowdown makes it that much less time to enjoy.. ![]() My specs & settings: PC: Sony BX197XP - Pentium M 2.00Ghz, 2GB RAM, game partition 40GB free, pagefile different partition. Graphics ATI mobility radeon X700 (4xAA, 4xAF). All unnecessary task bar apps shut down. BTW GWX team - great mod - huge improvement over stock - finding more and more things I like about it, and looking forward to 1.04 ![]() |
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#2 |
Ace of the Deep
![]() Join Date: Mar 2007
Location: Netherlands
Posts: 1,062
Downloads: 34
Uploads: 0
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Please confirm that you have no other mods installed that could cause the problem? Other than you mentioned that is.
I hope somebody knows the answer |
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#3 |
Swabbie
![]() Join Date: Jul 2007
Location: Saigon, Vietnam
Posts: 8
Downloads: 44
Uploads: 0
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Confirmed - when re-installing and testing, at no points were any mods used (neither manually added ones nor via JSGE) - no mods other than core GWX + 1.03 update, that is..
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#4 |
Commodore
![]() Join Date: Apr 2005
Location: Brewsky, Galore
Posts: 618
Downloads: 19
Uploads: 0
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You sure the drivers for the video card are up-to-date?
There have been other issues with Ati cards...
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Daddy cool ![]() |
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#5 |
Swabbie
![]() Join Date: Jul 2007
Location: Saigon, Vietnam
Posts: 8
Downloads: 44
Uploads: 0
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Hi -
Have tried that, but ATI driver update detection software refers me to Sony for an update (unsupported platform) - and after checking on the Sony support site, it looks like I already have the latest... ![]() Was also kind of wondering if it may be the radio loop causing the prob - (been testing in a VIIB, 1939) - will check when I am home tonight whether this 'arrives' on the deck at the same time as the crew..and/or try a sub without the loop.. |
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#6 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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All subs have the rotating loop
If you think its that you can try the mod with lowered loops for GWX Ummm where is it now http://isaf.us/gwx/ GWX_-_Lowered_DF_Antennas is the one |
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