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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Torpedoman
![]() Join Date: Jul 2007
Location: Canada
Posts: 116
Downloads: 8
Uploads: 0
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Hey guys, I recently got this game despite it being more than 2 years old and SH4 out because: 1. I find the Germans and Atlantic theatre cooler. 2. My computer can't support SH4... But I'm glad to see that many people still play and stay loyal to SH3.
![]() So anyways, I managed to play/practice enough to be able to play 100% setting comfortably and I also tried GWX. I never played beyond 1940, so I don't have any experience with all the late toys. So as for the main reason I joined the community: I have several questions I gave up searching on the web. -Is there a way to skip Naval training and just recieve the reknown points by editing a file? I think I know which file I'm suppose to edit, but I don't what to edit. -When I played the original version, I got a chart from some sonar trainer mod to determine merchant ship speed by listening to their propellor RPM using hydrophone. When I installed GWX I noticed there were tons of new ships and the original ones were modified. So it was impossible to use the hydrophone the same way. So is there a hydrophone chart for the GWX like the original one? I'm pretty sure I had more questions but I can't remember them right now. But thanks in advance to anyone who answers the above two. |
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