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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
![]() Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
Posts: 1,962
Downloads: 10
Uploads: 0
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Hi all, may be some body can help...
I am attempting to convert my Depth Charges FX Mod from SH III to SH IV. Sadly, hexediting the file i found problems of CTD, really the Depth Charges FX works fine... but there is CTD when some ships explodes. I need the minitweaker file for particles, and if posible for Ssh.sdl files. Time Traveller made ona for the speciphic partial zone realted to depth charges explosions but it doesnt works... May be somebody can do it ? Here the file text.... // Game version for these changes. Version=1.4b // Path to the file we are changing. Path=data\Library\particles.dat [1] DropDownName=ParticleGenerator#1 absolute,byte,170EE,IsDensityModifierActive absolute,single,17100,EmissionArea absolute,single,17115,LifeTime absolute,byte,1712E,NoDeleteChildren absolute,long,1713B,RunMode absolute,byte,1714F,Transparent absolute,single,1715E,DepthBias absolute,single,171BE,LifeScale absolute,single,171D3,DensityScale absolute,single,171E9,VelocityScale absolute,single,171FD,WeightScale absolute,single,1720F,SizeScale absolute,long,17239,BitmapParticles [2] DropDownName=Smoke_base absolute,byte,17261,Report absolute,single,1726F,Blending absolute,byte,17282,DepthWrite absolute,byte,17291,DepthTest absolute,single,172A1,Alignement absolute,byte,172E6,LocalMovement absolute,long,172FE,SequenceParameters absolute,single,17306,Run absolute,long,17319,StartFrame absolute,byte,17329,Forward absolute,long,17335,Frames absolute,long,17344,XTiles absolute,long,17353,YTiles absolute,single,1735F,FPS absolute,hex,17370,Material absolute,long,17389,MaxParticles absolute,single,17396,Life absolute,single,173B4,Rate absolute,single,173C6,RateVariation absolute,single,17438,AspectRatio absolute,single,17445,Size absolute,single,17457,SizeVariation absolute,single,174E9,Velocity absolute,single,174FB,VelocityVariation absolute,single,1756A,Weight absolute,single,1757C,WeightVariation absolute,single,175ED,Opacity absolute,single,175FF,OpacityVariation absolute,single,176A3,SpinAngle absolute,single,176B5,SpinAngleVariation absolute,single,17784,RandomInterval absolute,single,1779B,Dispersion absolute,byte,177B3,Renormalize absolute,single,177C1,WindCoef absolute,single,177D5,InertiaCoef [3] DropDownName=ParticleGenerator#2 absolute,byte,178A1,IsDensityModifierActive absolute,single,178B3,EmissionArea absolute,single,178C8,LifeTime absolute,byte,178E1,NoDeleteChildren absolute,long,178EE,RunMode absolute,byte,17902,Transparent absolute,single,17911,DepthBias absolute,single,17971,LifeScale absolute,single,17986,DensityScale absolute,single,1799C,VelocityScale absolute,single,179B0,WeightScale absolute,single,179C2,SizeScale absolute,long,179EC,BitmapParticles [4] DropDownName=2nd Object (unnamed) absolute,byte,17A14,Report absolute,single,17A22,Blending absolute,byte,17A35,DepthWrite absolute,byte,17A44,DepthTest absolute,single,17A54,Alignement absolute,byte,17A99,LocalMovement absolute,long,17AB1,SequenceParameters absolute,single,17AB9,Run absolute,long,17ACC,StartFrame absolute,byte,17ADC,Forward absolute,long,17AE8,Frames absolute,long,17AF7,XTiles absolute,long,17B06,YTiles absolute,single,17B12,FPS absolute,hex,17B23,Material absolute,long,17B3C,MaxParticles absolute,single,17B49,Life absolute,single,17B67,Rate absolute,single,17B79,RateVariation absolute,single,17BEB,AspectRatio absolute,single,17BF8,Size absolute,single,17C0A,SizeVariation absolute,single,17C9C,Velocity absolute,single,17CAE,VelocityVariation absolute,single,17D1D,Weight absolute,single,17D2F,WeightVariation absolute,single,17DA0,Opacity absolute,single,17DB2,OpacityVariation absolute,single,17E56,SpinAngle absolute,single,17E68,SpinAngleVariation absolute,single,17F37,RandomInterval absolute,single,17F4E,Dispersion absolute,byte,17F66,Renormalize absolute,single,17F74,WindCoef absolute,single,17F88,InertiaCoef [5] DropDownName=3rd Object (unnamed) absolute,byte,17FE7,Report absolute,single,17FF5,Blending absolute,byte,18008,DepthWrite absolute,byte,18017,DepthTest absolute,single,18027,Alignement absolute,byte,1806C,LocalMovement absolute,long,18084,SequenceParameters absolute,single,1808C,Run absolute,long,1809F,StartFrame absolute,byte,180AF,Forward absolute,long,180BB,Frames absolute,long,180CA,XTiles absolute,long,180D9,YTiles absolute,single,180E5,FPS absolute,hex,180F6,Material absolute,long,1810F,MaxParticles absolute,single,1811C,Life absolute,single,1813A,Rate absolute,single,1814C,RateVariation absolute,single,181BE,AspectRatio absolute,single,181CB,Size absolute,single,181DD,SizeVariation absolute,single,1826F,Velocity absolute,single,18281,VelocityVariation absolute,single,182F0,Weight absolute,single,18302,WeightVariation absolute,single,18373,Opacity absolute,single,18385,OpacityVariation absolute,single,18429,SpinAngle absolute,single,1843B,SpinAngleVariation absolute,single,1850A,RandomInterval absolute,single,18521,Dispersion absolute,byte,18539,Renormalize absolute,single,18547,WindCoef absolute,single,1855B,InertiaCoef [6] DropDownName=VisibleUnderWater absolute,byte,18615,Under Thanks in advance for any help !! ![]() ![]() ![]() |
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#2 |
Sea Lord
![]() Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
Posts: 1,962
Downloads: 10
Uploads: 0
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Bump !
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#3 |
Watch Officer
![]() Join Date: Jun 2006
Location: Beneath the surface.....
Posts: 334
Downloads: 83
Uploads: 0
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It's a lot of work i think.
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