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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seasoned Skipper
![]() Join Date: Mar 2005
Location: UK
Posts: 683
Downloads: 104
Uploads: 1
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If you didn't know, there is a nasty bug in the autoload-torpedo button. If you play the campaign and have a mixed loadout, the autoload, when active, will load into the tube whatever torpedo type has just been fired from that tube. Somehow, this also causes me CTD's too when loading is in progress.
Is is possible to remove the autoload feature completely? I can remove the button by the OrdersBar.cfg file, but the feature is still active, and it's default state is to be switched on... Can anyone help me switch it off by default... |
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#2 |
Rough night at Langtrees brothel
![]() Join Date: Mar 2007
Posts: 480
Downloads: 0
Uploads: 0
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1) never happend to me
2) why can't you just turn it off when you're leaving the port? that's all ![]()
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![]() http://maxt.dk/archives/2007/03/22/s...nter-4-cheats/ Get KillerSub MOD and bring the Hell back to Earth! The FUN way to play SH4! Now with Rail Guns! ![]() |
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#3 |
Seasoned Skipper
![]() Join Date: Mar 2005
Location: UK
Posts: 683
Downloads: 104
Uploads: 1
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Sorry, it was simple, comment out the toggle_autoload line in command.cfg, and remove button = fix for this.. I think, but I will have to manually load my tubes now..
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#4 |
Ace of the Deep
![]() Join Date: Feb 2007
Location: Adelaide, Australia
Posts: 1,047
Downloads: 340
Uploads: 1
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Never happened to me also :hmm:
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#5 |
Seasoned Skipper
![]() Join Date: Mar 2005
Location: UK
Posts: 683
Downloads: 104
Uploads: 1
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You wont notice if you only carry Mark 14s. Anyway, my fix didnt work. It is still ctive even though I disabled the command and order bar entries.
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