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#1 |
The Old Man
![]() Join Date: Apr 2004
Location: The Shifting, Whispering Sands, NM
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Situation encountered,
Fired 3 fish,at lead DD shallow/fast,1 missed the other 2 tracked to center of :hmm: target,but were either to deep,or no impact.All shots over 400 yds.any thoughts ? ( FtT)
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#2 |
Silent Hunter
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Did you manually set the depth? There is the theory/bug that the depth setting - even when using imperial - still registers meters. This would meen a setting of 15 - would mean 15 METERS instead of feet - 15 would be like 46 feet - way too deep to detonate against or under a DD.
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#3 |
A-ganger
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DD's are small fast and agile. dont waste fish on them, unless it's either you or him. even still, by then its usually too late. just stay away from those bastards.
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#4 |
The Old Man
![]() Join Date: Apr 2004
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CaptainHaplo,set the depth manually,shallow as setting indicator will allow.
![]() popeye,thxs,for advise,but one less DD to contend with makes sense in a convoy attack. ![]() I was thinking; ![]() |
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#5 |
Machinist's Mate
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My finest momnent so far has been the massacre of a 10 ship convoy in the Celebes Sea. I sank the 2 Mitsukis escorts first and then took out the other 8 ships. Depth was set at 5 on both Mitsukis.
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#6 |
Swabbie
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I don't think that the depth setting in imperial mode is in meters. After playing around in the mission builder i've come to the conclusion that the ship's drafts in the recognition manual vs. the modeled ship's draft are out of whack. Some ships seem to be right, but some are shallower or vica versa
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#7 |
Machinist's Mate
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Under normal situations(nothing odd) I have usually found that when under imperial settings my torps will almost always hit a DD if set at 5-6 on the dial, if they were going to hit at all that is. I would concure though that DD's are fast and change course so much that unless the shot is very close that you shouldn't waste torps on them unless they seem to be heading on a constant course and you are undetected.
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GT USS Hammer |
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#8 |
The Old Man
![]() Join Date: Apr 2004
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I guess we will turn on event camera,& see. Depth set to 5, it's got to be deep runners. Feature/bug,wish we could set shallower
![]() Now we have all 4 DDs,needing a fish! We are using deflection angle to lead DDs in turns to hit. |
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#9 | |
Ace of the Deep
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#10 |
Planesman
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Dud torpedoes
You probably had dud torpedoes. A big issue not resolved until mid 1943 when a skipper fired something like 4-6 duds in a row. Has to do with the angle on the bow at which the torpedo hits.
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#11 |
Ace of the Deep
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mine was a stern shot, in june 42
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