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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Weps
![]() Join Date: Nov 2006
Location: London, England (Usually in a pub...)
Posts: 358
Downloads: 49
Uploads: 0
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Hi guys,
I've been reading through some of the new/additional ship posts, and most recently the excellent Empire Class Freighter by iambexomelife: http://www.subsim.com/radioroom/showthread.php?t=107351 Thing is, if I install them (I assume via JSGME), will they appear in the campaign mode of the sim, or only in single player-created missions? I have seen some great new ships in development, but haven't yet added them if I can't see them when out on patrol. Thanks guys. If I am able to see them when out on patrol (currently my 5th patrol in a type VII), I will be downloading them like mad! Cheers! Px3000 PS - Running GWX with latest updates, SH3 Commander 2.7 and plenty of mods...... |
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#2 | |
Admiral
![]() Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 202
Uploads: 1
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![]() Quote:
Ani ship can be added to a roster or country, it can apear over the museum but in the campaigne no, reazon is simple , when you«re writing the campaigne File, (Cfg) you add the ships you whnt so the new ships that are not in the campaigne file will not apear at sea on campaigne mode! ![]() |
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#3 |
Eternal Patrol
![]() Join Date: Dec 2006
Posts: 4,398
Downloads: 4
Uploads: 0
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sort of any way
Take river class frigate. it is available to singlemissions when you put it in. it "MAY" sometimes be available in campaign. generally ships you add wont appear often but they will appear occasionally as "Generic Random Units" of there own type that is to say if River Class Frigate is type 2 then any convoy in the campaign that adds a "generic" Type2 to a convoy escort will inevitabley generate a river some of the time. when it spawns them. so yes and yes and no. I use an enhanced campaign layer that adds more escorts to convoys and more type 2's in among the escorts so I am much more likely to come across a river in campaign than if I had vanilla or just gwx1.02 MM |
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#4 |
Swabbie
![]() Join Date: Jan 2007
Posts: 11
Downloads: 0
Uploads: 0
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Hi MM - someone is always 'opening a door'
![]() Cheers, Gilles |
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#5 |
Sea Lord
![]() Join Date: Jun 2005
Location: Canada
Posts: 1,878
Downloads: 4
Uploads: 0
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@ Gilles - To change existing entries, you would have to edit the campaign itself using any text program or word processor. I just use WordPad myself. To add new entries to either the random or scripted campaign, you would need to use the SHIII mission editor. You could probably get some advice on doing that over at the SHIII mission editor's forum.
![]() As for ships showing up in the campaign, Mush Martin is correct in his description of generic entries spawning new ships. However, I would just like to elaborate and point out that this will be more prevalent for some ship classes than others in the stock game. For example, type 102 (freighter) and type 104 (coastal) vessels will spawn often for just about any nation as single contacts, and there are some generic entries for escorts, tankers (type 101) and passenger vessels (type 103) as well (mostly for the UK and US). However, I don't think there are any generic entries for capital ships, and some types of vessels have not been assigned to some rosters. For example, a new tanker will be seen in the campaign flying the US, UK or maybe the Greek flag, but not the flag of any other nation to which it has been assigned. Iambecomelife's new Empire Class Freighter is a type 102, so it should be seen quite often as a single contact, especially under the UK, US, and Canadian flags. ![]() |
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#6 |
Admiral
![]() Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 202
Uploads: 1
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My mistake the...
So they apear as Random ships some times!!!
![]() I allways thought they just poped up in single missions... ![]() ![]() |
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#7 | |
Frogman
![]() Join Date: Feb 2005
Location: Florence Italy
Posts: 307
Downloads: 64
Uploads: 0
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#8 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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Here |
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#9 |
Frogman
![]() Join Date: Feb 2005
Location: Florence Italy
Posts: 307
Downloads: 64
Uploads: 0
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many thanks BIgBoyWooly
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