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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
The Old Man
![]() Join Date: Aug 2009
Location: Sin City
Posts: 1,364
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Its truly annoying. its brighter then if the dam sun was at your door. i cant even see the ship. its freaking blinding. It needs a SERIOUS tone down.
p.S: sorry if it already exists, and if it does can you point it out. Danke.
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#2 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
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You mean the ship mounted search lights that in RL illuminated targets miles away?
If start mssing with them again to improve realism you'll really not like them ![]() |
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#3 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
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USS Quincy illuminated by IJN searchlights:
![]() Given that the lights had long ranges, and were 110cm in diameter, it is clear Quincy is at some distance from her attackers. USN ships were illuminated at 7,000 yards during that engagement. |
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#4 |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Between test depth and periscope depth
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Another thing to consider too (and be thankful it's not in the game) is that your eyes would be night adjusted, and when that light hits your scope you would be blinded, at least for a short time while your eyes adjusted back to their night vision.
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USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
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#5 |
Samurai Navy
![]() Join Date: Mar 2010
Location: somewhere in the Past.
Posts: 582
Downloads: 541
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Ive always wondered if your scope reflected that light? does it?
I just assumed it did and try and lower the scope before im zapped by the light.
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"Diesel Pig" Not so long ago... |
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#6 |
Eternal Patrol
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As said before, shipboard searchlights were designed to light up the enemy at long range, bright enough to identify the ship and shoot at it.
You're not supposed to be able to see when you've been lit up - you're supposed to dive.
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“Never do anything you can't take back.” —Rocky Russo |
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#7 |
The Old Man
![]() Join Date: Aug 2009
Location: Sin City
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well first, i dont care about realism in this topic.
second, im using the Yamato playable ship. I Cant see ANYTHING worth a dam. I went to midway and sunk everything there. Every ship was a Chore to shoot, because of those damned searchlights. This is a sim, but its Meant to be played at a personal level. I honestly dont care about realism in respects to those verdamt searchlights.
__________________
![]() A popular Government without popular information nor the means of acquiring it, is but a Prologue to a Farce or a Tragedy or perhaps both. Knowledge will forever govern ignorance, and a people who mean to be their own Governors must arm themselves with the power knowledge gives - James Madison |
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#8 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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Then tone it down.
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#9 |
Rear Admiral
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You took the Yamato to Midway......
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#10 | |
Weps
![]() Join Date: Apr 2005
Location: Illinois
Posts: 366
Downloads: 176
Uploads: 5
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![]() Quote:
If sailing the Yamato right into Pearl itself and sinking everything there makes you happy... well, it's fine with me...have fun. Maybe you should ask for a mod where you can sail into New York and accept the American surrender. LOL In the end, we ALL flavor the game to taste. Modified Searchlights.
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#11 | |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
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The Library/Search_Lights.dat/sim/zon files are not used for japanese ships in SH4 at all. He'd need to alter stuff in Library/ShipParts/guns_radars.dat |
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#12 |
Weps
![]() Join Date: Apr 2005
Location: Illinois
Posts: 366
Downloads: 176
Uploads: 5
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I tested this a while back (I think it was this mod, anyway) in SH4, 1.5 it worked for lights mounted on Japanese merchant ships- at least I seem to recall that it worked. The searchlights are generic, aren't they? Since it toned down the lights mounted on Japanese ships, I think that it will do the same for any ship with the lights mounted.
He can try it and see if it works. I think that it will, if not- then he can try something else. I am just trying to help the guy out. There is a mod out there, maybe one of Webster's if not this one? I had this one in my backup folder so that is why I offered it as a solution. Over 1300 downloads, so obviously he is not the only one who ever wanted to tone the things down.
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![]() My Game starts with GFO - Keepin' it real as it needs to be! |
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#13 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
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That's an SH3 mod, though.
All the SH4 ships use the SH4 searchlights: LinkName=Type_92_Reflector_base_JP The SH3 one is LinkName=REF_big or LinkName=REF_small. If you thought it helped, you were imagining it ![]() |
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#14 |
Eternal Patrol
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You should have said so in the first place.
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“Never do anything you can't take back.” —Rocky Russo |
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#15 |
Navy Seal
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wish someone could give the US subs a searchlight that the player could control.Anyone????
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