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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Commander
![]() Join Date: Mar 2006
Location: on a rock surrounded by water, that people call it UK
Posts: 473
Downloads: 31
Uploads: 0
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hello there
what is the tool used to design the 3d models? Thanks Cheers |
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#2 |
Sea Lord
![]() Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
Uploads: 0
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"3D Studio Max" normally there is many but thats what I used.
http://usa.autodesk.com/adsk/servlet...112&id=5659302 In theory I guess one could use "Alias" (what we use at work) but never heard ppl used that for game modding. "Maya" is also very good made by Autodesk as well. http://usa.autodesk.com/adsk/servlet...112&id=7635018 I guess there is other "free" software out there but... |
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#3 |
Commander
![]() Join Date: Mar 2006
Location: on a rock surrounded by water, that people call it UK
Posts: 473
Downloads: 31
Uploads: 0
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Many thanks for the links
The autodesk options seem a bit over the budget :hmm: specially when is for a hobby ![]() |
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#4 |
Sea Lord
![]() Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
Uploads: 0
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I am sure there is free stuff...but 3D MAX is what most ppl use i think.
Did a quick search and found this. http://www.3dcgi.com/learn/free/free-3d.htm |
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#5 |
Mate
![]() Join Date: Apr 2007
Posts: 54
Downloads: 3
Uploads: 1
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SHIV uses .obj files packed into a .dat and most 3d modelling software programs should be able to open these .obj files natively or by using a plugin. You need to extract the .obj files from the .dat first using one of the tools floating around (search these forums for Sensals pack3d tool).
I use wings3d myself, because it's free. |
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#6 |
Commander
![]() Join Date: Mar 2006
Location: on a rock surrounded by water, that people call it UK
Posts: 473
Downloads: 31
Uploads: 0
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Cheers to both
I'll be looking into this. My aim is to add a few missing subs to the game but I wonder what tools exist and how difficult will be its integration into SH4 (1st timer on this) ![]() |
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