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#1 |
Sonar Guy
![]() Join Date: Sep 2005
Location: Whats left of Florida
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Well....I know I have posted about this earlier...but before I thought I had sustained damage that was incidental.....now I know it is not the case....I had just left Pearl and was doing a few practice dives and the bow planes got stuck the second time around....not only that but it seems that they DO affect my diving time....Has anyone ever timed the difference in diving time from ordering Periscope depth and Crash dive...? What was the difference in time for a Gato to get under as opposed to a Type VII....anyone know?? Its to the point where I get a "aircraft spotted long range" report and I cant get under before they are on me even when crash diving.....I dont know what to think.....
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#2 |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
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Ever notice the difference in ships speed when ordering crash dive :hmm:
I think the bow planes are purely asthetic. But thats just me. |
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#3 |
Samurai Navy
![]() Join Date: Apr 2005
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My bow planes got stuck up on my way back in from my last patrol. It didn't make any difference, and I did time it. A crash dive after running surfaced for 2 days straight (aircraft sighting) took 1:05 to reach 60 feet from the time the order was given and the claxon sounded. A crash dive after a battle surface (sank a ship with the deck gun off Japan in broad daylight) took 30 seconds. Both times we were at battle stations; I wanted to see if that had any effect, and I could see none. However, my engine compartment pretty much runs at 100% efficiency all the time, too.
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We, the unwilling, led by the unknowing, are doing the impossible for the ungrateful. We have done so much, for so long, with so little, that we are now qualified to do anything with nothing. |
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#4 |
Gunner
![]() Join Date: Apr 2007
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GFX error, let it go... Stop looking at them and they wont matter
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#5 | |
Sonar Guy
![]() Join Date: Sep 2005
Location: Whats left of Florida
Posts: 396
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#6 |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
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The only thing affecting dive time other than ship speed seems to be the amount of time that has passed since the previous dive. The less time the faster it dives.
Why that is I dont know I suppose it is because the ballast tanks are not completly empty. I might add that once submerged that crash dive reaches depth quicker than normal dive. |
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#7 |
Rear Admiral
![]() Join Date: Apr 2005
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I think it simply has to do with reloading a save game that was saved while submerged. If you save your game on the surface and then reload it - the planes work again. Loading while submerged and the planes will be broken. Since I never really load saved games that are in the middle of a patrol (Or rarely), my planes never seem to be stuck.
-S |
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#8 | |
Rear Admiral
![]() Join Date: Mar 2005
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![]() Or have a lot of time (compression) on you hands. It takes me at least two days to complete a patrol. |
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#9 |
Sailor man
![]() Join Date: Mar 2007
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I was wondering if others were getting this glitch. Looks like a animation error. I've seen no impact to the boat's dive performance or underwater maneuverability from the bowplanes getting stuck.
If I only use crash dive to submerge, the bowplanes continue to animate, however using P for periscope depth or if I manually click the depth dial to dive, that seems to trigger them getting stuck sometimes. Seems to be hit and miss as to when it happens. |
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#10 | |
Sparky
![]() Join Date: May 2005
Location: San diego Ca.
Posts: 150
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Would have been a great opportunity for UBi to also use many of this to indicate that this stuff is actually happening for the dive, vice the simplistic pre-dive klaxon and down you go.
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