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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Stowaway
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NvDrifter….PLEASE
Beary…….PLEASE ![]() Last edited by Mav87th; 05-03-07 at 02:19 AM. |
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#2 |
Watch
![]() Join Date: Mar 2007
Posts: 28
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I 2nd that!
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#3 |
Sea Lord
![]() Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
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He wont. I think we might have to dig in to it ourselves for the time being.
http://www.subsim.com/radioroom/show...738#post522738 Now Beery did a Camera mod, he might have a trick or 2 up hes sleeve. |
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#4 |
Grey Wolf
![]() Join Date: Mar 2005
Location: Treading Water
Posts: 847
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I am working on it. Huge file, taking some time. Probably tomorrow.
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#5 |
Stowaway
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YEEEHAAAAW
Finaly we can have a correct Zoom on the "UZO" and Bino's '(should be the same as the standard watch bino was used in a holder, actualy several holders depending on what side of the ship they were targeting....) And enable the bino to look through people and the bridge structure as you can not move on the bridge as you would in real life. |
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#6 |
Grey Wolf
![]() Join Date: Mar 2005
Location: Treading Water
Posts: 847
Downloads: 56
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![]() Last edited by U-Bones; 05-05-07 at 05:15 PM. |
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