![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Grey Wolf
![]() Join Date: Feb 2003
Posts: 757
Downloads: 110
Uploads: 0
|
![]()
ive just had a surface encounter with a convoy includin dd's where i received a lot of damage before i dived. i must have received at least a dozen shell hits and as i was diving things werent looking good. but after filling up the damage control team all the damage and flooding was fixed in a few minutes which just didnt feel right.
does gwx make any changes in regards to damage control from vanilla SH3? are there any mods that could make this a bit more realistic? im using gwx 1.03 |
![]() |
![]() |
![]() |
#2 |
Sparky
![]() Join Date: Jul 2006
Location: Germany
Posts: 156
Downloads: 47
Uploads: 0
|
![]()
There is the Longer Repair Times mod for GWX. I suppose it does exactly what the name suggests. For more details you should look in the thread which should be on the second page in this forum somewhere.
|
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|