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#1 |
Captain
![]() Join Date: Jan 2002
Location: Sweden
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I've just completed my first patrol with patch 1.2 using Auto TDC. Thing is, my torps still seem to hit or even miss aft when fired in high speed mode. I thought this was fixed with the patch? Anyone else still having this problem?
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#2 |
Watch Officer
![]() Join Date: Aug 2006
Location: Abu Dhabi
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I put it to the test myself. They still usually hit aft a bit, but at least they seem to connect (albeit sometimes barely) now. I usually just compensate with a positive spread.
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#3 | |
Captain
![]() Join Date: Jan 2004
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#4 | |
Captain
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Location: Sweden
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#5 |
Medic
![]() Join Date: Mar 2007
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Yes, failing to open the doors manually will cause your torps to hit aft a bit.
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#6 | |
Captain
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Location: Sweden
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Downloads: 15
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And God said: \"Let there be Narrowband!\" |
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#7 | ||
Rear Admiral
![]() Join Date: Mar 2005
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But yea best practice is to open the doors before each shot. There is a good mod in the modding forum where you can open the doors and have them stay open ![]() |
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#8 |
Samurai Navy
![]() Join Date: Apr 2005
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I haven't grabbed that mod yet. The one I want (and the one I'm not certain is possible) is the one that enables the 3D switches in the conning tower, so I can go up there and toggle all the tube doors open! The fire buttons up there work, why don't the tube door switches?
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#9 |
Rear Admiral
![]() Join Date: Mar 2005
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Id also like to see the spread angle be able to be "preset" on a per tube basis in lieu of the spread angle staying the same when you switch tubes requiring a last second adjustment.
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#10 |
Torpedoman
![]() Join Date: Jul 2006
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The torp door open mod is a simple text file change, you can just do it yourself in a few minutes and it's a great help when firing a salvo of torps. I havent had a chance to test the high speed torps yet in 1.2 except a few at some destoyers and I'm not sure how accurate my solution was. I'm hoping they arent still bugged but even if they are at least the position keeper works now! Slow torps are fine, long as they hit
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