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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch Officer
![]() Join Date: Apr 2005
Location: massachusetts
Posts: 334
Downloads: 237
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#2 |
The Old Man
![]() Join Date: Apr 2006
Posts: 1,434
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The ship logs tell the story well of how determined were the attacks on this convoy over several days.
-Pv- |
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#3 |
Seasoned Skipper
![]() Join Date: May 2005
Location: South Africa
Posts: 711
Downloads: 44
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Thanks for listing that Greyrider. Pics like that bring home the horror and ferociousness of war to me. While I "play" SHIV it is a constant reminder to me of the thousands and thousands of men and woman who gave their all for the freedoms we so many times take for granted today.
Are ammunition ships still built today, or would transport of munitions be mainly by air? |
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#4 |
Watch Officer
![]() Join Date: Apr 2005
Location: massachusetts
Posts: 334
Downloads: 237
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yea guys, thats what i thought to, i wondered about the crew of the john burke,
i felt really bad, but i know that the crew could not have felt a thing when the ship blew up. they must have been vaporized in a second. im pretty sure ammo is still shipped by ocean going vessels. even tho war sucks, sometimes, sometimes, people just dont have a choice. sometimes the bad guys just have to get got, for the sake of the world. im not saying the kamakaze was bad, bad for the allies, but good for japan at the time, they were tough, tough japanese patriots. i'd also have to say that i think the japanese military personnel of ww2 were the ultimate warriors. they just fought tooth and nail, to the death. i'd like to post another pic, but imageshack is slow this morning and i have to leave for work in a few minutes, so i guess ill post when i get home.. |
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#5 |
Planesman
![]() Join Date: Apr 2007
Posts: 192
Downloads: 17
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Wow ... like an atom bomb.
Similar thing happened in Halifax in 1917, by accident, destroyed the entire port. The largest explosion in history prior to the atom bomb, and the largest non-nuclear explosion ever. http://en.wikipedia.org/wiki/Halifax_Explosion |
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#6 |
Electrician's Mate
![]() Join Date: Mar 2007
Location: belgium
Posts: 140
Downloads: 96
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#7 | |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
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![]() Quote:
The cameraman, Lt. George Johnson, swings his camera towards a stricken ship loaded with ammunition. The S.S. JOHN BURKE, a liberty ship, disappears.
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Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
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#8 |
Samurai Navy
![]() Join Date: Feb 2007
Location: Pretty close to the big german cruiser Blücher in Norway
Posts: 568
Downloads: 29
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Thanks! Interesting pics
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![]() My SH4 releases compatible with SH4 1.5 and earlier: Kakemann and ATR-42's Silent Hunter 4 Music FIX Kakemann and Lurker_hlb3 Destroyer sensors and radar FIX Tutorial: How to add new music tracks to SH4 |
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#9 | |
Canadian Wolf
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![]() Quote:
![]() View of the mushroom cloud roughly 15 seconds after the blast, 21 km (13 miles) away. From your link, studied this in school. RDP RDP |
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#10 |
Ace of the Deep
![]() Join Date: Apr 2007
Location: in a convergance zone
Posts: 1,186
Downloads: 3
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4th and 5th pic down looks like a nuke popped off
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Leiser und tödlicher edler Ritter der Tiefe ![]() ![]() Corsair Vengeance M70; ASUS Crosshair V Formula-Z; FX 8350; Asus 7870; Samsung SyncMaster 2243SWX; coolmax CUG950B 950w psu; 8GB Kingston HyperX DDR3; Corsair M4 SSD 128GB, WD 1TB; x18 DVR212D; 7SP1 |
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#11 |
Seaman
![]() Join Date: Apr 2007
Posts: 33
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why dont we get explosions like that?
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#12 |
Silent Hunter
![]() Join Date: Sep 2006
Location: Sweden (I'm not a Viking...)
Posts: 3,529
Downloads: 5
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terrible that is....I mourn the men of John Burke....
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#13 | |
Sea Lord
![]() Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
Posts: 1,962
Downloads: 10
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Terrible explosion !
![]() Interesting to know wich can be the damage radius of that kind of explosions. Tweaking the Zones.cfg file i increased the damage radius of that kind of explosions. It can be rised at pleasure, so, if you are so near of an exploding ship filled with ammo, your sub can be blasted... But... wich can be the damage radius for those kind of explosions ? It can be tweaked from here... into Zones.cfg, go to the bottom of the file, and lok for : ;************************************************* ****** [Global Params] CargoExplosionRange=50 ;25 default. The range of cargo explosion Default is 25, i rised up it to 50, so an ammo filled ship wich explodes into a radius of 400m can seriouslly damage my sub... Quote:
If you adjust 100 or 200 your sub can be blasted and killed even if you are at 1 km of the ship... They have some amazing graphic effects, those effects can be added, but sadly there is not an "atomic" effect like that showed into the pictures of the Jhon Burke... ![]() ![]() ![]() Last edited by Redwine; 06-15-07 at 05:01 PM. |
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#14 | |
Samurai Navy
![]() Join Date: May 2007
Location: cfgdatsimZOMGddstgasns
Posts: 571
Downloads: 21
Uploads: 1
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