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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Nub
![]() Join Date: Mar 2007
Posts: 2
Downloads: 9
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Just after getting my new Gato class boat and being transfered from CompacSW to Peral my very next patrol no matter what i do, no matter how much i sink (and ive had patrols of 150k of tonage) I get told that they are phasing out my class (/boggle, sence its 42 and Gato classes are the best of the best at this time) and making room for better more agresive comanders . . . any help would be apprciated i dont realy want to have to start a new carrer
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#2 |
Samurai Navy
![]() Join Date: Sep 2002
Location: At your mom's house...
Posts: 571
Downloads: 218
Uploads: 0
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Since we start out in early 44, I wonder if anyone could even get to 1945 with forced retirement. :hmm:
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#3 |
Nub
![]() Join Date: Mar 2007
Posts: 2
Downloads: 9
Uploads: 0
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there anyway to stop from being retired and actualy fight out the whole war? If not how boring and yet something else that needs to be modded and changed
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#4 |
Lucky Jack
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Yes, early retirment for you man. You already sound like you on the edge. A nice desk job for you in Pearl sound about right
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road Last edited by AVGWarhawk; 03-28-07 at 08:39 AM. |
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#5 |
Gunner
![]() Join Date: Dec 2001
Posts: 95
Downloads: 14
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Probably a feature by the programmers to keep you from getting super crews. Send you out to sale bonds rather than letting you put your uber crew up against the not so hot AI crewed ships.
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Let\'s play Hide and Seek\'n\'Destroy! |
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#6 |
Captain
![]() Join Date: Apr 2002
Posts: 545
Downloads: 0
Uploads: 0
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Most sub captains were limited to making 5-6 patrols and then got sent back to the states for new construction, or a desk job. War bond tours were highly unlikely...after all it was the Silent Service and the Sub Service wouldn't want too many details getting out about how they operated.
The luckier ones got staff jobs with the various Sub Squadrons...still a desk job but one where you at least still got to hang around Subs. |
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#7 |
Officer
![]() Join Date: Sep 2005
Location: Reading, PA
Posts: 244
Downloads: 1
Uploads: 0
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Well, it would be nice to go to new construction and come back about a year later. Once the boat has been built, commissioned, fully tested, and crew trained.
The easy way around the uber crews would have be to do it historically. US subs lost an average of 15%-20% of their crews going to another boat, new construction, etc. If the forced retirement is that quick, I'm starting my next career in 1943-44. That way I can have the new boat with all the bells and whistles. That way I won't lose my Gato right after I get it. That would be a pisser! |
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#8 |
Captain
![]() Join Date: Apr 2002
Posts: 545
Downloads: 0
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I thought you could use renown to avoid getting "retired"? I haven't really played SH4 too much yet. Besides...the asw a/c seem to have it in for me and I haven't lived long enough to make it to retirement...*lol*
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#9 |
Officer
![]() Join Date: Sep 2005
Location: Reading, PA
Posts: 244
Downloads: 1
Uploads: 0
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Like you, TheSatyr, I haven't played long enough yet to find out. Started out from the beginning of the war at Pearl. I'm still on my first war patrol, trying to do an end run on a Japanese carrier task force. There are two Kates and one Zero on patrol that keep me diving, thus its taken a most of the day to just come broadside to the task force. Not mentioning a pesky Mavis flying out of Japan that drops in every few hours.
I don't know the cost of renown it takes to keep a boat. Or, if its a once and done deal, ie. using your renown to buy one more patrol. Or if its an excuse to keep the player from getting to much renown. The Type XXI in SHIII was, what 33,000. What's a Gato or Balao going for? As for the manual...it was distressingly vague or just plain wrong most of the time for me to trust it. Most of what I have learned about SHIV have been from messageboards like this one, and not from the manual. So, only time will tell... |
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#10 |
Mate
![]() Join Date: Dec 2006
Location: Canada
Posts: 59
Downloads: 0
Uploads: 0
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That's rather unsettling, I mean who want's to have just 5 or 6 patrols? The more the merrier.
Regrads, Grell |
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#11 |
Silent Hunter
![]() Join Date: Jul 2002
Location: At periscope depth in Lake Geneva
Posts: 3,512
Downloads: 25
Uploads: 0
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Well if you want a game not a sim, go ahead and mod it for a wartime career.
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#12 | |
Sonar Guy
![]() Join Date: Apr 2005
Location: Denver, CO USA
Posts: 382
Downloads: 46
Uploads: 0
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"Variable this is EasyRhino, do you copy? Over." Loud and clear EasyRhino. "Do we have a gig? Over." That's a Roger, we have a gig. Target is painted, start the music. "Roger that Variable. Into attack. Pickling target. Target is acquired and lit. LGB comin' down!" EasyRhino, circular error probability zero. Impact with High Order Detonation. Thank You, have a nice day. |
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#13 |
Watch
![]() Join Date: Mar 2007
Posts: 15
Downloads: 0
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It's got to be a BUG cause I had the SAME EXACT senerio. The devs would be stupied to force the player out of a career after 5 patrols. And if other people are being retired with the exact same conditions then it's probably a bug. I was told your doing a good job here's a GATO in Pearl then after my first mission with my new ship they say your retired and so is your ship.
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#14 |
Navy Dude
![]() Join Date: Mar 2007
Posts: 175
Downloads: 2
Uploads: 0
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imo 1.1 made it so we start with super crews...i ran a career for quite a while but i dontremember how many patrols i made. 1.1 came so i started over. i got a gato for my porpoise and then it got destroyed and they gave me a gar. the only crew you lose is deck watchmen who are really easily replaced. youd think some would get promoted out of your boat too?
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#15 |
Medic
![]() Join Date: Nov 2002
Location: Tasmania
Posts: 167
Downloads: 22
Uploads: 0
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I hear that in patch 1.2, when you die, your game uninstalls and your Disk explodes! Now thats realism!
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Use of undefined constants causes assumptions! |
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