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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Lucky Jack
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Looks to me that on top of the usual boxes we can check, unlimited fuel, outside views etc., the drop down list of easy, normal, hard, very hard affects the amount of contacts and the aggressiveness of AI. I played very hard and contacts were very few. I went for days without radioed in convoys or seeing single merchants. I tried on the hard setting, I got some more contacts and mostly Allied vessels. After 5 days I got a radioed message on a task force. I set up my ambush. Sunk a destroyer and a carrier. Two DD found me in short order and sunk me. Not quite the same DD I had in easy mode.
Switch your game play to hard or very hard. I'm interested in finding out if you are seeing what I'm seeing. It looks to me like the developers worked on AI and contact via the selection of easy, normal, hard and very hard. Check it out and tell me what you see.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#2 |
Lieutenant
![]() Join Date: Mar 2007
Location: Shropshire UK
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I think we agree on this one Hawk. I'm playing on "hard" settings. Last night I was sent to the coast of Japan. Very few contact reports. One TF and one convoy. I did however bump into 2 passenger liners, one old and one new, sailing together. I picked them up on the sonar whilst travelling submerged in daylight. These contacts did not appear on the map.:p
edit. I forgot, I did come across a coastal merchant in the same area a few hours later. Again picked up on sonar, not from the map contacts. |
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#3 |
Lucky Jack
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Exactly. Now I suspect the lesser radioed contacts the less the clipboard will fill up.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#4 |
Lieutenant
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Ahhh...not tried that, i'm using the clipboard MOD. I'll turn it off and see what happens tonight
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#5 | |
Lucky Jack
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#6 |
Silent Hunter
![]() Join Date: Apr 2002
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I am playing very hard, 100% realism and Dize's campaign mod which reduces traffic.
I'm on the 20th day of my 1st patrol, april 1943 near Truk. I am getting about 3-5 enemy contact reports per day, single ships, TFs, convoys, scattered throughout the Pacific. I just ran into my 1st ship, Junk, 2 tons, which my crew dispatched with the deck gun. How does this stack up with what other people are experiencing? |
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#7 | |
Lucky Jack
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#8 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
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Do you think the base diff level is a modifier on the % chance of the random spawns in the campaign layers, kinda like the quality of an airbase modifies its chances of sending planes your way?
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#9 | |
Born to Run Silent
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good hunting! Neal
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#10 | |
Lucky Jack
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![]() Quote:
![]() Thanks developers at UBI!!!!! I'm finding more good things everyday!!!!!!!
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#11 |
Torpedoman
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The more I read about these things people are finding that didn't make it into the manual the more I think SH4 needs a huge FAQ or supplementary manual.
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#12 |
Chief
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I'm playing on very hard and I still get a lot of radio reports and the japanese DDs are deaf and blind pacifists.
IMO the different difficulty settings only govern which options are ticked from the start. I haven't noticed any real difference between "easy" and "very hard", as far as the enemy Ai is concerned. |
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#13 | |
Lucky Jack
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One other thing. In the options page if you change your settings before starting the game I believe it reverts back to your original settings on you last save. When in your office before mission, change the options there and they will not change from loading to loading. So I'm wondering if you changed will in game and perhaps the change to very hard did not take. I will be testing some more today ![]()
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#14 |
XO
![]() Join Date: Mar 2007
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I've played on hard from day one ... it's been a challenge, but I'm getting better at it.
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----------------- Snuffy! |
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#15 | |
Lucky Jack
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![]() Quote:
![]() ![]() Do you experience fewer contacts and DD that are aggressive?
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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