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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Eternal Patrol
![]() Join Date: Dec 2006
Posts: 4,398
Downloads: 4
Uploads: 0
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for those that yesterday grabbed supertorpedo off of my FF
I apologize as the incorrect torp was Identified in the readme correct torp for yesterdays supertorpedo is actually T3. I apologize for any confusion and frustration. Also I forgot to include that it was azn132 that taught me how to do the torpedo. so otherwise I corrected that in the readme and supertorpedobeta2 is now avaialbel on my FF also as I have recieved a number of requests I have also put up a mod called Cat_mod_beta that will radically increase ammo capacity for your deck and aa guns in all subs and if you are a GWX user it will restore the missing ammo Icons in your gun screens. it also is on my FF for download, regards MM |
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#2 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,792
Downloads: 171
Uploads: 0
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I had installed the mod but due to work hadn't tried it yet, so no probs, will download beta 2 now, thanks MM.
![]() Edit: In your readme you say that the T3E Torpedo is the only one that is Super, I'm not into the various types of torpedo's other than knowing some are compressed air some electric & triggered with pistol, magnetic, or acoustic detonators, could you tell me the year or u-boat that has these please? also could you change ALL types to be super? ![]()
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Sub captains go down with their ship! Last edited by Reece; 04-12-07 at 06:55 AM. |
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#3 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,792
Downloads: 171
Uploads: 0
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Do I need to start a new patrol, I just sunk an illustrious class carrier, took 5 torpedoes, some had blue heads some copper, date: jan 1941, u-boat VIIC, about to start a new patrol, I will check "upgrading torpedoes".
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Sub captains go down with their ship! |
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