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Old 04-06-07, 06:38 PM   #1
clayp
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[REQ] Stronger deck guns

One of you BRIGHT,YOUNG,HANDSOME,DEBONIR ETC mods are going to have to fix the files,I cant figure out how to do it... Did I mention HANDSOME,GOODLOOKING?? Did I say PLEASE!!!!!!!!....
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Old 04-06-07, 08:50 PM   #2
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BUMP!!!! Did I mention HANDSOME??......
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Old 04-06-07, 10:47 PM   #3
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DID I SAY PLEASE....
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Old 04-06-07, 11:00 PM   #4
Mush Martin
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you did
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Old 04-06-07, 11:00 PM   #5
Gizzmoe
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Patience, grasshopper! And please don´t bump the thread every two hours.
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Old 04-06-07, 11:03 PM   #6
Mush Martin
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Would you like to learn how?
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Old 04-06-07, 11:05 PM   #7
Mush Martin
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Check out this thread Steppenwolfs post will
put you on the right path to doing it.

http://www.subsim.com/radioroom/showthread.php?t=110889
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Old 04-07-07, 08:21 AM   #8
clayp
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Quote:
Originally Posted by Mush Martin
Check out this thread Steppenwolfs post will
put you on the right path to doing it.

http://www.subsim.com/radioroom/showthread.php?t=110889
I read that and printed it and cant get it to work.... I will try again,I'm not very good at this stuff...
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Old 04-07-07, 10:26 AM   #9
shad43
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What exactly do you want?
More powerful HE rounds?
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Old 04-07-07, 04:20 PM   #10
clayp
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Quote:
Originally Posted by shad43
What exactly do you want?
More powerful HE rounds?
Well sir I was looking at maybe stronger rounds and maybe a little bigger clip capacity...I have been trying to make the tweaker work and I just cant get it...
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Old 04-07-07, 04:50 PM   #11
tycho102
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I posted up the deckgun cheats.
http://www.subsim.com/radioroom/showthread.php?t=110505
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Old 04-07-07, 06:18 PM   #12
clayp
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Quote:
Originally Posted by tycho102
Thank you very much sir.....
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Old 04-07-07, 06:41 PM   #13
clayp
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Quote:
Originally Posted by tycho102
Quote:
Originally Posted by nvdrifter
Hey Tycho, it's always courteous to mention the names of those that provided you the tools to make your mods in the first place.


Hexworkshop v4.2 (yeah, it's old, but it still works)

Here's the deckgun:
Silent Hunter 4 deckgun cheat
Silent Hunter 4 deckgun cheat movie -- 3000 meter range

Inside that zip archive, there are four different deckgun versions. All are the 4/50" cannon "HE" shells -- AP shells were left stock.
-The "20m" has an explosive radius of 20 meters, and a power of 1000. Same as the torpedo cheat, meant for a single boat.
-The "1000, 2000, 3000m" cheats have the respective ranges of each with a power of 5 million. Intended to take out convoys or entire ports.

If you notice in the movie (Divx, mp3), the blast wave takes time to propagate, which could possibly mean that you might be inside the blast radius in the 30 seconds the blast takes to move. Be aware of your closure speed during this lag period -- you will be informed if you are inside the blast zone.




Don't forget to make a quick backup of your original files!



I have downloaded the files ok but I cant find where they go.....
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Old 04-07-07, 07:18 PM   #14
shad43
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If anyone is interested I have a newer version of my last mod that I made with
the mini tweaker and nvdrifters tweak files, it features more ammo storage, slightly
faster reloads and slightly more powerful HE ammo (cannons only - not the AA)

Cheers
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Old 04-07-07, 07:41 PM   #15
clayp
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Quote:
Originally Posted by shad43
If anyone is interested I have a newer version of my last mod that I made with
the mini tweaker and nvdrifters tweak files, it features more ammo storage, slightly
faster reloads and slightly more powerful HE ammo (cannons only - not the AA)

Cheers
Where would this be at kind sir??.....
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