![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
中国水兵
![]() Join Date: Jan 2004
Location: Germany
Posts: 275
Downloads: 135
Uploads: 0
|
![]()
Hi all, just finished my first patrol and sadly Iīm under the impression that SH4 appeals to the arcade and casual gamers, so hereīs why:
started mission on Dec. 1941. Once Iīd arrived near Japan my 25 day patrol went like this (without exceptions): - from 6 a.m. to 22:00 there were planes spotted three or four times a day (please note I did NOT equipp any radar, they were all visual contacts, even when dark) - contact reports every couple of hours (LOADS of traffic out there) - ran into ships and convoys accidently every now and then. This and all the planes at day made it difficult to travel at all - fired all my torps, NOT A SINGLE DUD, three misses (auto TDC) - sank 5 merchants 30,000+ tons easily, auto shot one plane. Destroyers sometimes as near as 2000ft didnīt notice me or didnīt care at all. I didnīt take them seriously after my first experiences and started being careless, e.g. waiting for ships to sink at pericsope depth while destroyers were all around. I didnīt care, they didnīt notice, no matter whther I was rigged for silent running or reloading and doing stand and singing some songs with Bernard loudly farting... I played at about 77% (auto TDC, free camera). Now what Iīve seen so far seems pretty arcade to me. Some features are just ridiculous and beyond belief, e.g: - all those planes never reaching me in time although they were sometimes only spotted at "medium range" and my GAR takes 80 seconds to dive - no DUDS in 1941? Forget it! (and yes, I DID check the "dud torpedo" setting) - blind, deaf and dumb destroyers... - way too much traffic and too many radio reports. Historically, US skippers were not too successful and their individual tonnage was comparatively small. 20.000 tons on one patrol was considered a huge success, not mentioning the fact that they tended too vastly over-estimate the size and tons of enemy ships (see Padfield: U-Boat war). The tonnage I sank on my first patrol is way too high, and it didnīt take any serious calculating or submarine tactics. Just periscope depth, waiting for them to come, fire torps, bingo. Even with manual targeting it wouldnīt have been a real problem. I guess there will be some kind of GWX mod some day. Until then, SH4 really seems very arcadish too me. I still like the game for what it may be one day. However, I think itīll take some tweaking... Cheers, AS -
__________________
Whenever people agree with me I always feel I must be wrong. (Oscar Wilde) |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|