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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Lucky Jack
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It is up to you guys but maybe we should attempt a mod of the month vote. Many folks have been adding small mods that add up to a lot. I just added the damage texture mod and it is out of this world. If we decide to have a mod of the month vote, this mod is number one for me this month!
![]() Damage texture mod created by Ocean Blue. Excellent!
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#2 |
Raiders of the Deep
Join Date: Dec 2003
Location: U-123 (CA7225)
Posts: 495
Downloads: 255
Uploads: 0
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I just downloaded this mod too. I have not installed it yet, but from what I saw it looks great. I will give it my vote.
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#3 |
Canadian Wolf
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I really like Drifter's Wakes Mod
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#4 |
Seasoned Skipper
![]() Join Date: Mar 2001
Location: cape cod mass.
Posts: 678
Downloads: 59
Uploads: 0
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love the bell when changing speeds
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#6 |
Bosun
![]() Join Date: Jan 2007
Posts: 68
Downloads: 14
Uploads: 0
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GWX.
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#7 |
Chief
![]() Join Date: Jan 2007
Location: U-33. Depth Charges...sinking..
Posts: 325
Downloads: 0
Uploads: 0
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I vote for the seagull-color mod, I like that i can now tell them apart by their iris color. It's not compatible with GWX though, so you have to decide which one to go with, although for me it's no contest...Seagulls all the way baby!!!
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The new-moon night is black as ink. Off Hatteras the tankers sink. While sadly Roosevelt counts the score-- Some fifty thousand tons--by MOHR |
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#8 |
Helmsman
![]() Join Date: Feb 2007
Location: Submerged
Posts: 105
Downloads: 91
Uploads: 0
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I have GWX and sobers 3d waves
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#9 |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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If the criteria is - Mod of (Current) Month
Then my vote goes to Reece for his new (adapted) Bearing Overlay. Not only has he corrected the degree offset but I personally know what he's come up against trying to get the overlay working. Eh, Reece ![]() Note - whether it's an adaption to an existing mod or a completely new mod, anything that benefits this community always gets my vote. ![]()
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#10 | |
Grey Wolf
![]() Join Date: Jun 2006
Location: Keighley UK
Posts: 938
Downloads: 78
Uploads: 0
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#11 |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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It's a 'fairly fresh' thread in the MODS section - http://www.subsim.com/radioroom/showthread.php?t=105298
Geez ![]()
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#12 |
Ocean Warrior
![]() Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
Uploads: 0
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I would vote as well for Damage texture mod created by Ocean Blue. It's really great. I did try it a bit and it gives the game a totally new experience.
Good Job mate ![]()
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![]() http://www.thegreywolves.com/ http://wolvesatwar.com/ Download GWX and other goodies: http://hosted.filefront.com/melnibonian |
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#13 | |
The Old Man
![]() Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,453
Downloads: 46
Uploads: 4
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http://www.subsim.com/radioroom/showthread.php?t=105298 And I agree - the mod is excellent. ![]()
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Long, hard, wet and full of seamen. My precious. SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch Links: SH5 mods I use, FileFront, Manual plotting how-to |
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#14 |
Grey Wolf
![]() Join Date: Jun 2006
Location: Keighley UK
Posts: 938
Downloads: 78
Uploads: 0
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OMG WOW i want it i want it, thats something ive been looking for didnt know it existed. i take it its compatable with gwx then? sorry im hi-jacking the thread ill stop now hehehe
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#15 | |
Eternal Patrol
![]() Join Date: Dec 2006
Posts: 4,398
Downloads: 4
Uploads: 0
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