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#1 |
The Old Man
![]() Join Date: May 2005
Location: Czech Republic
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How does LWAMI combine with new 1.04 ini options concerning torpedoes exploding on CM ?
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#2 |
Silent Hunter
![]() Join Date: Jun 2004
Location: Along the Watchtower
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The .ini controls.
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#3 |
Sea Lord
![]() Join Date: Feb 2004
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Well before testing torp search, acquisition and terminal behaviour in LWAMI 3.06 I wish to see whether, if at all, spoofing is implemented. I am hoping to find that this feature remains unchanged from earlier LWAMI versions as my preference will be for a 'Nil' setting for torp explosions on CMs.
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#4 |
Silent Hunter
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The spoofing isn't changed from stock 1.04. If the .ini is set to 0, then it also isn't changed from earlier lw/ami versions + 1.03.
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#5 |
Sea Lord
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Thanks ML.
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#6 |
Sea Lord
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Tested and confirmed spoofing @ nil exploding. Torps very aggressively prosecute new search after burning through CM/s. So perhaps an element of 'exploding' in ini. is required - play experience will indicate.
Observed a 53cm UGST loop verticaly to kill despite defensive extreme manouvres. Maybe a 3D glitch(?) but she scored. ![]()
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#7 | |
Ocean Warrior
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Cheers, David
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#8 |
Ocean Warrior
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I'm going to have to put the checks back in, and then I'll recommend players use the 100% .ini setting, since the setting affects the NIXIE whereas the mod leaves it alone.
So, I've got to put the checks in to make the NIXIE useful again. Cheers, David
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#9 | |
Admiral
![]() Join Date: Apr 2005
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![]() Quote:
Luftwolf, Does this mean that from version 3.06 onwards the torpedos will 100% NOT explode on the CM ? Irrespective of what is set in the .ini file ? I think that having 100% not exploding torpedos is a little too much, how about leaving 25-30% probability of explosion on cm. ? :hmm: |
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