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Old 01-21-07, 03:32 AM   #1
Venatore
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Mod Request For GWX Periscope/UZO

Hello,

Can some make this periscope/UZO for GWX for both day/night operations. They are from the Sim Feeling Mod by FLBSale. I've attached two picture so you get an idea of what I would like to have, so I can use them in the GWX game.

Please help your my only hope !

Images
x 2



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Old 01-21-07, 06:33 AM   #2
_Gabriel_
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You mean like this one?

UZO:


Periscope:


That ones me use for SH3+GWX

Ok, well Boris explain it, while i was typing how to change the tga´s (.o0 shame on you Boris j/k )

Greetings

Gabriel

Last edited by _Gabriel_; 01-21-07 at 06:52 AM.
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Old 01-21-07, 06:46 AM   #3
Boris
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Mate, if you already have the mod from flbsale, just manually replace the periscope and UZO tga's. That way you can be sure no compatibility issues will crop up.
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Old 01-21-07, 07:19 AM   #4
geralt
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maybe Venatore wants to merge the default GWX periscope and UZO with the up-right target info panel from the tga's he's posted.

Could somebody tell me where can I d/l these nice tga's? I use the 6 slideout anzeigen mod but never came across Sale's peri UZO textures...
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Old 01-21-07, 08:02 AM   #5
_Gabriel_
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Quote:
Originally Posted by geralt
maybe Venatore wants to merge the default GWX periscope and UZO with the up-right target info panel from the tga's he's posted.

Could somebody tell me where can I d/l these nice tga's? I use the 6 slideout anzeigen mod but never came across Sale's peri UZO textures...

hi geralt,

well i can send you them.

Btw. You have a PM

Greetings

Gabriel
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Old 01-21-07, 10:52 AM   #6
irish1958
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Are these available for download? If so where? Is it only necessary to replace the two tga's for this to work, or do you have to change other files?
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Old 01-22-07, 05:24 AM   #7
Venatore
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Quote:
Originally Posted by _Gabriel_
You mean like this one?

UZO:


Periscope:


That ones me use for SH3+GWX

Ok, well Boris explain it, while i was typing how to change the tga´s (.o0 shame on you Boris j/k )

Greetings

Gabriel
Ok this is the new problem see on the two pictures ubove, see the bottom right hand side, theres a torpdeo control, that isen't in my game, but the the letters on that control are :hmm: when I press the del key to make my bottom information bar disappear this is when I notice the little letters?
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Old 01-22-07, 06:33 AM   #8
geralt
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Quote:
Originally Posted by Venatore
Ok this is the new problem see on the two pictures ubove, see the bottom right hand side, theres a torpdeo control, that isen't in my game, but the the letters on that control are :hmm: when I press the del key to make my bottom information bar disappear this is when I notice the little letters?
well now we know the problem
I suppose you don't want use the torpedo control panel
so to get rid of the letters you'll have find and disable them in the menu1024.ini file
I'm using slightly different tdc console (slides from the top of the screen and contains also salvo management) so I don't know exactly what blocks you should edit. Gabriel could help or Venatore post here your whole G26 section from your menu1024.ini

some good news... UZO with the panel (I've got both original german and cleared labels)


it's not perfect cos I'm not good at editing shadows etc. I always use black backround so I don't need it
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Old 01-23-07, 01:15 AM   #9
Venatore
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UZO:


Periscope:


Ok, I'm crap at this file crud. With regards to the two pictures above is this a mod that is compaible with GWX?, if so whats it called?, and where is it?, I've been talking to members of the forum in this thread but due to my lack of knowledge I've given up trying to sort this out. if someone has this mod can they please upload it so I don't have to change the file infromation, I've corrupted enough in two days to make me a bit snappy

Thanks in advance from a pissed off modder

Last edited by Venatore; 01-24-07 at 04:56 AM.
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Old 01-23-07, 03:27 AM   #10
geralt
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Quote:
Originally Posted by Venatore
UZO:


Periscope:


What mod that is 100% compatiable with GWX gives me this view? I've download sim feeling but the game crashes?

Garbiel said that he was using this in GWX ?
changing the scope/uzo tga's is 100% compatible with any mod, it's only texture, tha game calls for periscope.tga and the tga is where it should be so no problems here
a bit pain could be using different mods when each of them comes with it's own menu1024.ini file... then you usually have to merge the menu1024.ini manually
if you are interested I can send you the modified tga's (GWX+panel) and if you are really interested I'll post here what to do step by step to get the text to it's proper place
and for the 'low right small letter' issue all I can do is to look in your menu1024.ini (section G26 is attack scope) to find which blocks are responsible for the small letters... are they also in the UZO view?
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Old 01-23-07, 04:41 AM   #11
Venatore
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I haven't got the tga with the bottom right hand torpedo dials, the letters are there but no dials
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Old 01-23-07, 05:30 AM   #12
geralt
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Quote:
Originally Posted by Venatore
I haven't got the tga with the bottom right hand torpedo dials, the letters are there but no dials
ok now I understand
so you've got letters and dials but no background and they are not sliding away and you want them
if you want I can add the the missing background to the scope/uzo tga's but usually the texture is stanalone

pls check 2 things
1) go to data\menu\gui\layout folder and look for file call perihintergrund.tga and perihinteegrund2.tga
Have you got them?

2) open your menu1024.ini (data\menu folder) and check if some block calls the prerihitergrund.tga or perihinteegrund2.tga
simply ctrl-F for these tga's
the block should be [G26 Ixxx]
are there any?
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Old 01-24-07, 05:04 AM   #13
Venatore
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UZO:


Periscope:


Ok, I'm crap at this file crud. With regards to the two pictures above is this a mod that is compaible with GWX?, if so whats it called?, and where is it?, I've been talking to members of the forum in this thread but due to my lack of knowledge I've given up trying to sort this out. if someone has this mod can they please upload it so I don't have to change the file infromation, I've corrupted enough in two days to make me a bit snappy

Thanks in advance from a pissed off modder
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Old 01-24-07, 08:38 AM   #14
_Gabriel_
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Quote:
Originally Posted by Venatore
UZO:


Periscope:


Ok, I'm crap at this file crud. With regards to the two pictures above is this a mod that is compaible with GWX?, if so whats it called?, and where is it?, I've been talking to members of the forum in this thread but due to my lack of knowledge I've given up trying to sort this out. if someone has this mod can they please upload it so I don't have to change the file infromation, I've corrupted enough in two days to make me a bit snappy

Thanks in advance from a pissed off modder

ahh mate dont get pissed makes only a high blood pressure but back to topic,

well sorry mate i dunno what the problem is, you dont need to install the full sim-feeling mod.
what mods did you have installed so far?


Greetings

Gabriel
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Old 01-24-07, 12:40 PM   #15
geralt
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@ Venatore
Ok... no need to be pissed off
now 3 possible solutions:
1] copy the perihintergrund.tga and perihintergrund2.tga to data\menu\gui\layout you can get it here as a part of mod
http://www.ducimus.net/sh3/release/T...TDC_For_GWX.7z
I suggest to do it through JSGME
you need only the 2 tga's
I assume this shlould solve your problem

OR
2] I can make the default peri/uzo textures to looks like this:


OR
3] get rid of the low-right dials and use slideout tdc panel



---------------------------------------------
it's a pity you constantly refuse (no offence) looking in the menu1024.ini even posting here it's content... maybe you don't have enough time to mess with it

but come on...
the structure of this file could look a bit confusing but in fact it's pretty simple

small example from menu1024.ini:

[G26 I23]; g26 means 'group attack scope' this is specified in the beginning of the file, I23 is item number
Name=Aft tubes text; name of the block for good orientation
Type=1029;Static text; type static text means not clickable text
ItemID=0x26110002; don't care for this time
;ItemID=0x26110003
ParentID=0x26110000; don't care for this time
Pos=3,-7,85,36; position in pixels on the screen 3 on axis x, -7 on y, 85,36 is the size of this static text array again in pixels
Color=0xB4B4B4FE; simply color in hex (RRGGBB) of the displayed text B4B4B4 is ligt grey
Font=5; type of used font... fonts are specified in the beginning of the file e.g. Font5=DATA/Menu/Fonts/FPHunt15.tga
Text=2012; the displayed text is in en_menu.txt where 2012=AFT tUBES
TextFlags=0x15

[G26 I24]
Name=Bkgr
Type=1030;Static bmp; display some bmp
ItemID=0x26110001
;ItemID=0x26110002
ParentID=0x26110000
Pos=3,-7,85,37
Materials=1
Display=0;No stretch
Mat 0=data/menu/gui/Periscope.tga; goto periscope.tga
Crop 0=0.773438,0.808594,0.0566406,0.0273438; crop this area
MatFlags=0x21
TexFmt=0x9

as a result of the 2 blocks above you can see this in the game:

Last edited by geralt; 01-24-07 at 04:01 PM.
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