SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 12-31-06, 04:11 AM   #1
Dallass_Drake
Bosun
 
Join Date: Feb 2006
Posts: 62
Downloads: 24
Uploads: 0
Default HMS Nelson

I just encountered HMS Nelson, the first time I've ever come across a capital ship in SH3 During my second patrol in 1939, I was hanging about Halifax and found this beast lurking within an approaching convoy. Stuck six torps into it and claimed my 36000 tonnes Was a beautiful sight

I assume this is GWX's doing Does anyone know any other areas and times to watch out for, I'd love to find some more monsters ... Also, will that remove Nelson from the game or will it just regenerate?
Dallass_Drake is offline   Reply With Quote
Old 12-31-06, 04:14 AM   #2
azn_132
Grey Wolf
 
Join Date: Apr 2005
Posts: 950
Downloads: 0
Uploads: 0
Default

Six torps? Are u using a XXI? Early in 1939?
azn_132 is offline   Reply With Quote
Old 12-31-06, 04:19 AM   #3
Dallass_Drake
Bosun
 
Join Date: Feb 2006
Posts: 62
Downloads: 24
Uploads: 0
Default

A VIIB, wasn't too pleasant waiting for the reloads, but the first four went out at 2600m so I had some time and luckily a good officer in at my forward tubes
Dallass_Drake is offline   Reply With Quote
Old 12-31-06, 04:26 AM   #4
azn_132
Grey Wolf
 
Join Date: Apr 2005
Posts: 950
Downloads: 0
Uploads: 0
Default

I thought u were usein a XXI.
azn_132 is offline   Reply With Quote
Old 12-31-06, 05:58 AM   #5
Jimbuna
Chief of the Boat
 
Jimbuna's Avatar
 
Join Date: Feb 2006
Location: 250 metres below the surface
Posts: 190,500
Downloads: 63
Uploads: 13


Default

The GWX has a multitude of good areas and times. The imersion factor in finding them is partly what makes this game so appealing

The Nelson along with any other warship or merchant will re-spawn once you are approx in excess of 50km away
__________________
Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!

Jimbuna is offline   Reply With Quote
Old 12-31-06, 08:38 AM   #6
andy_311
The Old Man
 
Join Date: Apr 2005
Location: Oldham, Lancs,England
Posts: 1,312
Downloads: 82
Uploads: 0
Default

that's an awful lot of torps to take out the nelson Iv'e never had to use six ,1-3 torps max.
andy_311 is offline   Reply With Quote
Old 12-31-06, 02:53 PM   #7
azn_132
Grey Wolf
 
Join Date: Apr 2005
Posts: 950
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by jimbuna
The GWX has a multitude of good areas and times. The imersion factor in finding them is partly what makes this game so appealing

The Nelson along with any other warship or merchant will re-spawn once you are approx in excess of 50km away
ANd if the Nelson respawns....Than try again for another kill.
azn_132 is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:18 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.