![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
The Old Man
![]() Join Date: Jul 2006
Location: Virgina Beach
Posts: 1,301
Downloads: 17
Uploads: 0
|
![]()
I was patroling grid CG87 and I runinto 2 Brazilan ships. Not knowing if Brazil is nutral or not I attacked. Turns out Brazil is nutral, oops
![]() And what the hell is this Country? ![]()
__________________
"Some ships are designed to sink… others require our assistance." ![]() |
![]() |
![]() |
![]() |
#2 |
Sea Lord
![]() Join Date: Jun 2005
Location: Canada
Posts: 1,878
Downloads: 4
Uploads: 0
|
![]()
That's the flag of Portugal - a neutral nation not included in the stock game.
|
![]() |
![]() |
![]() |
#3 |
Seasoned Skipper
![]() Join Date: Jan 2006
Location: South Carolina, CSA
Posts: 684
Downloads: 37
Uploads: 0
|
![]()
Not sure what flag that is, but GW still had Neutrals set for -1 so yes you lose renown.
![]()
__________________
![]() GWX 3, JSGME 2.3, Sh3 Commander 3.2 SH3 Gen 8.1, Water Stream for U-boats, LRT LITE 2.0, Lifeboats for SH3 |
![]() |
![]() |
![]() |
#4 | |
The Old Man
![]() Join Date: Jul 2006
Location: Virgina Beach
Posts: 1,301
Downloads: 17
Uploads: 0
|
![]() Quote:
__________________
"Some ships are designed to sink… others require our assistance." ![]() |
|
![]() |
![]() |
![]() |
#5 |
Lieutenant
![]() Join Date: Apr 2005
Location: Germany
Posts: 266
Downloads: 3
Uploads: 0
|
![]()
As the renown value for sunk allied ships is 1 I think you get the same amount of renown deducted for sinking a neutral as you would gain by sinking an allied ship, depending on your realism settings.
|
![]() |
![]() |
![]() |
#6 |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
|
![]()
In your Uzo/Ops/Attack Scope there is a dragable board showing Countries status during the war, with appropriate dates. Drag from top left corner.
__________________
![]() |
![]() |
![]() |
![]() |
#7 | ||
Seasoned Skipper
![]() Join Date: Jan 2006
Location: South Carolina, CSA
Posts: 684
Downloads: 37
Uploads: 0
|
![]() Quote:
__________________
![]() GWX 3, JSGME 2.3, Sh3 Commander 3.2 SH3 Gen 8.1, Water Stream for U-boats, LRT LITE 2.0, Lifeboats for SH3 |
||
![]() |
![]() |
![]() |
#8 | |||
Ocean Warrior
![]() Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
Uploads: 0
|
![]() Quote:
|
|||
![]() |
![]() |
![]() |
#9 | |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
|
![]() Quote:
__________________
![]() |
|
![]() |
![]() |
![]() |
#10 | ||
Ocean Warrior
![]() Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
Uploads: 0
|
![]() Quote:
![]() |
||
![]() |
![]() |
![]() |
#11 |
The Old Man
![]() Join Date: Jul 2006
Location: Virgina Beach
Posts: 1,301
Downloads: 17
Uploads: 0
|
![]()
Well can the open war on nutrals be modled in GWX? It should be a simple fix. :hmm:
__________________
"Some ships are designed to sink… others require our assistance." ![]() |
![]() |
![]() |
![]() |
#12 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
|
![]()
Well no
A neutral ship was only classed as a fair target if in an allied convoy or suspected of carrying materials for the war effort If you take away the neutral factor you will be able to sink everything out there without a care in the world or even checking if its a legitimate target |
![]() |
![]() |
![]() |
#13 | |
The Old Man
![]() Join Date: Jul 2006
Location: Virgina Beach
Posts: 1,301
Downloads: 17
Uploads: 0
|
![]() Quote:
Sometime in 1940 Hitler declared open war on nutrals. Delcaring that any ship within a zone(69 deg long?) can be sunk on sight. Although many Kleuns chose to respect Nutrality satais.
__________________
"Some ships are designed to sink… others require our assistance." ![]() |
|
![]() |
![]() |
![]() |
#14 |
A-ganger
![]() Join Date: Sep 2006
Location: Adelaide, Australia
Posts: 72
Downloads: 11
Uploads: 0
|
![]()
Just change the cfg file, for neutral ships -1 and just change it to
neutral 1 then youll gain renown for sinking them ![]() You could also change axis -10 to axis 1 and you can gain renown for sinking german ships :rotfl: you could even change it to axis 10 and you will get ten times the renown for sinking axis ships ![]() you win! :rotfl:
__________________
![]() ![]() Last edited by Soviet_Sharpshooter; 10-31-06 at 10:28 PM. |
![]() |
![]() |
![]() |
#15 |
A-ganger
![]() Join Date: Sep 2006
Location: Adelaide, Australia
Posts: 72
Downloads: 11
Uploads: 0
|
![]()
by the way, the location of the file you want to edit is
C:\Program Files\Ubisoft\SilentHunterIII\data\Cfg and this is the section [RENOWN] RenownReachGridObjCompleted=200 RenownPatrolGridObjCompleted=200 CompletedPatrol=100 NEUTRAL=-1 ALLIED=1 AXIS=-10 you probably will want to change it to [RENOWN] RenownReachGridObjCompleted=200 RenownPatrolGridObjCompleted=200 CompletedPatrol=100 NEUTRAL=1 ALLIED=1 AXIS=-10 ![]()
__________________
![]() ![]() |
![]() |
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|