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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Sep 2006
Posts: 25
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Is there any merit or worthwhile rationale behind shelling port facilities? Can you actually destryo them, and do you get credit for any of it?
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#2 |
Grey Wolf
![]() Join Date: Aug 2005
Location: United States
Posts: 797
Downloads: 187
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no and no.
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My heart is steadfast, O God. I will sing and make music with all my soul. Ps. 108:1 Survival of the fittest does not explain arrival of the fittest. we live in a single spoken sentence.. "God said, let there be" ![]() ![]() |
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#3 |
Seaman
![]() Join Date: Aug 2006
Location: Montreal
Posts: 39
Downloads: 3
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Shelling fuel dumps would have been too cool
![]() But I'm an optimist... |
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#4 |
Rear Admiral
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![]() ![]() dont ask.
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#5 | |
Ace of the Deep
![]() Join Date: Sep 2006
Posts: 1,169
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![]() That must have been a HUGE explosion! ![]() |
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#6 |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
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What's sad is that shore batteries can't be destroyed. Is it possible to add collision meshes to them
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#7 |
Sea Lord
![]() Join Date: Sep 2006
Location: Adelaide, South Australia
Posts: 1,951
Downloads: 207
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Been thinking the same thing. If it's possible, we'll hopefully see it in GWX...... please, please, please, please, pleeeeeease.
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