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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Planesman
![]() Join Date: Oct 2006
Posts: 195
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The semi-auto, 1.5 second reload is a real turn-off to me. All my experiences on shooting down aircraft involve filling the sky with bullets and hoping the planes fly into enough of em. The heavy flak's rate of fire and turret train speed seem inferior to the job of shooting down planes.
Another question- is there any way to order your men to use their AA-guns on surface ships? Some ships, like fishing boats/torpedo boats are susceptible to sinking from their fire. It would be nice to perforate a PT boat sometime ![]() |
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#2 | |
Stowaway
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#3 |
Planesman
![]() Join Date: Oct 2006
Posts: 195
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Do they get any better beyond the single-shot variety? Is it worth it to mount one on my u-flak conning tower?
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#4 |
Chief
![]() Join Date: Mar 2006
Posts: 328
Downloads: 18
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When you get dual 37mm, I say: YES!
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#5 |
Ocean Warrior
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In lack of a good deck gun on the rear of my uboat, i often use the heavy flak to engage pursuing destroyers and corvettes. It works, but it takes some time. I just blow ballast, and make a run for it on the surface at full speed. When the enemy is closing in from behind (and my crew loads the rear tubes) i shell that enemy bast**d with my 3,7! If im lucky, i manage to take out his guns first. then he can follow me, but not engage. When my tubes are loaded, i send an magnetic eel about a meter under his keel. And voila: Water, flames and flying brits.
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#6 |
Ace of the Deep
![]() Join Date: Feb 2006
Posts: 1,163
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I don't think flak shells in WW2 had proximity fuses. They are fused to explode at a certain height, they are timed fused.
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#7 | ||
Stowaway
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credit: http://www.lonesentry.com/manuals/ge...t_aa_guns.html Last edited by Albrecht Von Hesse; 10-16-06 at 03:14 PM. |
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#8 |
Officer
![]() Join Date: Jun 2006
Location: Periscope Depth...
Posts: 237
Downloads: 40
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For heavy flak I go with the quad cannon. Also if you really want to use the flak guns as short range (>1500m or if your one hell of a shot 2000 MAYBE 2500m) search for a torpedo power speed mod I think its called with it your flak guns can sink most ships in one shot or at least do heavy damage so a second is almost always a sure kill (This also applies to your deck gun). And if you use the torpedo file replacement you get one shot one kills if you hit the target of course. One file in the mod I recomend you don't use is the torpedo speed mod its makes the electric torpedos go at 40 knots but the problem is with accoustic they can't find their targets.(Going off from what I remember in the readme.)
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"His masters voice!" ![]() "FASTER! FAAAASSSTTER!" "All submariners have one universal wish regardless of nation, cause, or creed. That wish is that the boat goes up and stay up one more time then it goes down." ~Hybris 8/22/07 |
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#9 | |
Grey Wolf
![]() Join Date: Mar 2001
Location: Sydney, Australia
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#10 |
Navy Seal
![]() Join Date: Aug 2005
Location: Sinking ships off the Australian coast
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Proxy fuses were used by the AA guns who were trying to down V1 missles on the way to London
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