![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Rear Admiral
![]() |
![]()
I've had this idea for a camera mod for ages, and i don't recall if i've ever posted it.
It's all about that bloody freecam. I've acutally gotten into debates about it. My side of the argument has always been that it gives you too much info that you shouldnt have. But thats beside the issue here. The crux of this idea for a camera mod is this: Allow you to view JUST your sub exterior and nothing else. The ideal fix: you know the Next target view keys? the < and > ? The one that toggles the camera from object to object. Not the free cam that you can navigate around, just the one that allows you to view and object and pan around it. Im not sure what its called in the camera.dat files, but in an ideal world, you press a button, and you get this view, and only this view. My thoughts has always been to disable the Next and previous function of this camera view, so you can only view your sub. Ive tried various incarnations of this by editing out commands in the en_command.cfg , but the problem is it still cycles from object to object, and nothing short of doing just what i discribed will work. You can edit out the < and > commands but you still have F12 to sneak a peek at the surface. Wher as if you can only toggle the object view on your sub, you cant see whats on the surface UNLESS you surface. May sound trivial to some, but i see this is a major game issue. The trickis to the eye candy of ONLY viewing your subs external view, without gaining any information that you shouldnt have. |
![]() |
![]() |
|
|