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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
XO
![]() Join Date: May 2006
Location: Serbia
Posts: 420
Downloads: 15
Uploads: 0
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Is Fubars skins compatible with NYGM v.2.01? I have been downloaded FUBARSIXB PLAIN skins and found that it contains sensors.dat, and other files which I already have changed with installation of Sensors update v.2.01 and Periscope update v.1.1. May I have apply this skin to NYGM v.2.01 without lossing vital files of NYGM mod?
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#2 | |
Blade Master
![]() Join Date: Jan 2002
Posts: 1,388
Downloads: 0
Uploads: 0
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![]() Quote:
![]() I'll download it and have a look. |
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#3 |
XO
![]() Join Date: May 2006
Location: Serbia
Posts: 420
Downloads: 15
Uploads: 0
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Thank You Teddy!
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#4 |
Electrician's Mate
![]() Join Date: Apr 2005
Posts: 137
Downloads: 8
Uploads: 0
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Hi poor salor
What you can do is download chessmaster 10 Dat textures extractor tool found here ftp://ftp.ubi.com/us/games/chessmast...TexExtract.zip Its easy to use. Then extract from my Dat files the tga files then place them in your modded Dat files and eveything should be fine. hope this helps. |
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#5 |
Soundman
![]() Join Date: May 2003
Location: Scotland
Posts: 143
Downloads: 85
Uploads: 0
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Whoops, sorry. Somehow I managed to post in the wrong thread.
Last edited by macstu23; 09-18-06 at 02:35 PM. |
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#6 |
XO
![]() Join Date: May 2006
Location: Serbia
Posts: 420
Downloads: 15
Uploads: 0
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Thank You very much Fubar! Everything work fine with NYGM v.2.01
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#7 |
XO
![]() Join Date: May 2006
Location: Serbia
Posts: 420
Downloads: 15
Uploads: 0
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My apology, I must said that I was early made a conclusion.
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#8 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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Any word on how this skin pack will work with NYGM, because I really prefer these skin over stock rusty NYGM
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#9 |
Ace of the Deep
![]() Join Date: Mar 2006
Posts: 1,138
Downloads: 147
Uploads: 12
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Are there any news on this? How should one use new sub skins with NYGM? I really would like to use new skins but don't know how. Should I just copy the tga files of the sub skin into the Tex folder or can I import them into the dat files from NYGM. Any clarification would be great. Thanks a lot for NYGM and all the great skins.
Cheers, LGN1 |
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#10 |
Blade Master
![]() Join Date: Jan 2002
Posts: 1,388
Downloads: 0
Uploads: 0
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Sorry for the delay.... you know how it is, TW 2.2 and all that
![]() Will look at this ASAP... |
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#11 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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/me heaps it on!
As long as you're checking that, how about the Combined Skin Pack for SH3 Commander? It says it requires "Sergbuto's "Additional Merchants v2.0" mod (this is included with RUb and IUB)" is that included with or part of NYGM? I'm a sucker for new skins and this looks pretty nice. JScones, any feedback from you about compatibility for NYGM? Edit: Actually, looking closer at the files it looks like they are only tga files, so shouldn't have any implact. Though some of them are lower quality than the default. hmm Last edited by kylania; 09-26-06 at 11:19 PM. |
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