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#1 |
Sea Lord
![]() Join Date: Apr 2006
Location: CA4528
Posts: 1,693
Downloads: 3
Uploads: 0
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I really like the Type IIA. But for some bizarre reason, I can't reload torps!!! Filling the torp room w/a full complement of men only brings up efficiency to like 20%!! And adding a torp qualified officer only raises it to like 25%!!!!! Torps simply won't load, ever!!! I don't want to abandon this career, but it looks like I'll have to.
As I can't imagine that the Kriegsmarine would send out a unqualified crew, I presume this has got to be a bug of some sort. Because I remember playing w/Type IIA's in the past and they could reload, no problem. ![]()
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"You may not be interested in war, but war is interested in you" - Leon Trotsky Last edited by Torvald Von Mansee; 09-26-06 at 01:55 PM. |
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#2 |
A-ganger
![]() Join Date: Feb 2006
Location: Sweden
Posts: 77
Downloads: 2
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Are you on silent running? You cant load then
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#3 |
Frogman
![]() Join Date: Feb 2005
Location: St louis
Posts: 304
Downloads: 18
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If your not in silent run there is also a bug with that. There is a fix for it too if it turns out to be the bug. Not sure what it is meself but you should be able to find it with a forum search.
Sorry couldnt be more help. |
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#4 |
Sea Lord
![]() Join Date: Apr 2006
Location: CA4528
Posts: 1,693
Downloads: 3
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Oh, yeah. I did NOT have silent running going. I'm always very aware of when silent running is in effect.
I especially thought it was bizarre when I got the torp qualified officer in there and he raised the efficiency bar a bare smidgen, because I always find qualified officers increase efficiency in the proper compartment greatly.
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"You may not be interested in war, but war is interested in you" - Leon Trotsky |
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#5 |
Navy Seal
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There is a error in one of the big mods (GW I think?) that causes that. Someone posted the fix awhile back but, I can't find it right now.
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"Some ships are designed to sink...others require our assistance." Nathan Zelk ![]() |
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#6 |
WAV
![]() Join Date: Sep 2005
Location: somewhere in the Pacific
Posts: 603
Downloads: 95
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I had a similar problem in GW. Crew would only transfer external aft torps below with crew in both fore and aft rooms. I have the GW fix (24 hr fatigue), could email it unless someone has the fix online.
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