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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Pacific Aces Dev Team
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Since the thread where I posted my findings seems to be deleted I'll re-post them here because I do not like to loose in my message count.
![]() quote: -------------------------------------------------------------------------------- Posted by sergbuto I have taken a look at Southampton and Gloucester DAT files from the SW-Med release. I can say with 100% confidence that X1 took the DAT file from my Southampton Cruiser mod. For Southampton, they did not even bother to change digital IDs for 3D objects (i.e. clone the unit) so that these IDs are exactly the same as in my Southampton (not to mention the same naming convention of the objects - I changed Fiji for Town). There are more things which I can use to identify the file from my mod but I will not tell them because I am using some of those for the new models/units in works. Besides the thing with digital IDs is so obvious so that anyone can check that. X1 people only imported one different texture to the file which in half consists of the texture I used for the Southampton. The other half (to paint the hull) I think was "borrowed" from Type941's textures although I can't be 100% sure about that since I do not have those at hand right now. While I spent long hours making the Southampton cruiser with the hex-editor (there was no Pack3D available at that time), X1 people simply took it, imported a surrogate texture plate with Pack3D and now selling it. Despite they were clearly indicated that the mod can't be used for commercial purposes they cinicly replied that only used it as a placeholder for screenshots while obviously having in mind to sell it. They do exactly the same thing which they did with the first Seawolves release.' (source: here) quote: -------------------------------------------------------------------------------- Posted by Sergbuto X1 people also took and sell with current SW-Med release my Nationality Mod v2.0 (naturally without permission). This time they tried to hide that by renaming the flag.dat file to flagS.dat, however the digital IDs again tell it all. They are exactly the same as those I put for various additional countries in my mod. Furthermore, the order of the countries is exactly the same (I did not use the alphabetic order). X1 people only changed the texture for the German flag. Anyone can download my mod from terrapin's site http://u-boot.realsimulation.com/, open files in hex-editor and compare. quote: -------------------------------------------------------------------------------- Posted by sergbuto As in the first Seawolves release, X1 people took and sell as a part of U-boat: Battle in the Mediterranean my Multi-skinned Ships mod (as I suspected). The easieast way to quickly check that is to go to the folders of the following ships in the data\Sea directory of the X1 U-boat: Battle in the Mediterranean release and compare the correspondingly numbered texture plates with those in my mod NTRW_ : NTRW__T02.tga, _T03, _T04, _T05, _T06 NKC3 : NKC3_T02.tga, _T03, _T04, _T05 NDE_River : NDE_River_T02.tga NDD_V&W : NDD_V&W_T02.tga NDD_Type34 : NDD_Type34_T02.tga (BTW, the texture was made by Type941) NDD_HuntI : NDD_HuntI_T02.tga NDD_Clemson : NDD_Clemson_T02.tga I know that X1 people were not able to make multi-skinned ships until recently because when they wanted to release a couple of ships for free for advertising purposes they contactde me asking for making those multi-skinned. Why would they bother asking if they knew how? Nevertheless X1 people did not hesitate to advertise multi-skinned ships as a feature of their Mediterranean release. quote: -------------------------------------------------------------------------------- Posted by sergbuto DD Hermes in the U-boat: Battle in the Mediterranean release is taken from the Sink Them All mod because digital binary IDs of the 3D objects are identical. X1 people have only changed texture for the hull and gave 5-inch guns to the DD in the EQP file instead of 4.7 inch. quote: -------------------------------------------------------------------------------- posted by sergbuto: BTW, the last things I found are that X1 people took and sell Arado from the Float planes mod. Again the digital IDs of 3D objects are identical. For the German type 1936A DD, they took texture made by Type941 for Type 1934. I did not have time to check the content of this release further but I strongly suspect X1 also took material from U-boat reflections mod and German AI boats mod. quote: -------------------------------------------------------------------------------- Posted by sergbuto Thanks for words of support, Eichenlaub. Quote: Originally Posted by Eichenlaub Shame this happens, it's perhaps legal (since modders haven't been given permission by Ubisoft) /End of Quote Concerning this point, you are having misunderstanding/under wrong impression cultivated on purpose by some people visiting these forums. In many cases, the process can be viewed as modders are putting their original material (3D models, textures, text, etc.) in the format created by UBI. Insisting on that formated material to be UBI's propety is like insisting on any book in PDF format to be a property of Adobe. -------------------------------------------------------------------------------- quote: -------------------------------------------------------------------------------- posted by sergbuto Quote: Originally Posted by Eichenlaub The way you put it just now, leaves me with one question: what if Ubisoft doesn't really want any private individual to mod their files? /End of Quote In SH3, in many cases you do not need to mod UBI's files, you ADD the files: new textures to data\Textures\TNormal directory, new 3D models to data\Sea, new units to data\Roster, common files to data\Library folder and so on. With your original material but only in the format created by UBI (TGA for textures is not even their creation), any lawer can tell UBISOFT to go to hell with their permission. Last edited by sergbuto; 08-31-06 at 11:01 AM. |
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#2 |
XO
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Well I think you have some good evidence there.Team up with other modders that have had their work stolen,and maybe you guys can make something happen,if you get my meaning.
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#3 | |
Rear Admiral
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How can you steal something that is free ? (that should get the ball rolling ![]() |
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#4 | |
Ocean Warrior
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#5 | |
Silent Hunter
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Someone posted a link to some Falcon IV mod which had a good example of a license for a free mod that should prevent that type of thing from happening. Pretty much just release your free mods are GPL or something similar and these types of "companies" like X1 can't do what they do. |
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#6 |
XO
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We aren't reall talking about "stealing something 3 here" ,but about not respecting the author's right.
For example,let's say mister X made ...the ...bigger crew heads mod.He made the mod for free,but it is HIS mod -his intelectual property. Then,let's say some company,Y1 ,takes that mod ,and puts it into a pack ,and sells it for money,without even mentioning his name. They are stealing his intelectual property which is something you can sue people for.
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Came back after a long time ...ahoy mates! |
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#7 |
Admiral
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![]() Wow, thats quite the bummer Serg! I mean if the same ID shows in the "mods" of the Mediterrane "pack" then this is a right in your face evidence! ![]() Holy crap, they did worser things now than way back with seawolves! ![]() Bugger them! ![]() I can't imagine how you guys must feel now.
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SH3+GWX SH5+WoS Still Sailing....still Deep ![]() |
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#8 |
Ace of the Deep
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Posted by sergbuto
DD Hermes in the U-boat: Battle in the Mediterranean release is taken from the Sink Them All mod because digital binary IDs of the 3D objects are identical. X1 people have only changed texture for the hull and gave 5-inch guns to the DD in the EQP file instead of 4.7 inch. This intrigues me Serg. I asked for DD Hermes for SW -Med. They did not know about the ship at all. My (only) contact at Combat Planes asked me what it was and how it could be made. I told him it was a Brit G class (Included in SH3 C-Class) with some changes by the Greeks but close enough for the game. He had it made (I have no idea who or what made their ships) received it and sent it to me (Jan 2006) I asked the guns be changed to the German 5 inch because the Greeks used the German 127MM on those ships as well as a few other changes which he did. I also asked it be classed a type 3 so it could be added without any chance of it appearing in the Atlantic (and other DDs showing up in the med)which he did. The above question was mentioned to him (Sim HQ) that it was not his and he is actually perplexed as he was sure he had it made for him. Who made it then for him? Is someone selling him stuff that also offers it as freeware or is someone taking freeware and selling it to him. (that would be kinda funny) This may be trivial but because I asked for it and I would like to trace this to the source and see where it leads. Perhaps this could be done objectively? Wulfmann
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#9 |
Chief
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Somehow I expect this of X1 Software.
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#10 |
Silent Hunter
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Wulfmann it's more than just the Hermes and some textures. Yup someone ought to make an objective comparison (again).
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#11 |
Rear Admiral
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Combat99
Member Member # 21244 ![]() ![]() ![]() ![]() ![]() btw, ALL mods are the property of UBISOFT.. clearly stated when you install SH 3. We have UBISOFT permission to publish our expansions. http://www.simhq.com/simhq3/sims/boa...=002387#000009 |
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#12 |
Rear Admiral
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I find it curious that they (x1) use simHQ as their outlet.
Id be willing to bet that the crowd over there are somewhat less ... erm... up to date on these issues. Well no worries I wont be giving them any money. Pretty happy with the GW supermod and the two are non sympatico ![]() |
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#13 | |
Ace of the Deep
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What would be gained? Nothing, nada. That is what puzzles me and why I asked Combat99 to look into who built this so we might clear it up or at least figure it out. And why I want more info from Serg. Wulfmann
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"The right to keep and bear arms should not be infringed upon, if only to prevent tyranny in government" Thomas Jefferson,; Constitutional debates |
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#14 |
Eternal Patrol
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I read here once that since Ubisoft own the rights to SH3 any mods that come out ubisoft have access to do what they want with them, and X1 was given the okay by ubisoft so they have every right to use the mods?
Dont get me wrong if the above is true then that sucks, but is this right? |
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#15 | |
Navy Seal
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The best that any of us can do is simply not purchase the product. |
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