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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Samurai Navy
![]() Join Date: Feb 2004
Location: Missouri
Posts: 581
Downloads: 517
Uploads: 0
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Can someone tell me the differance of a T2 & a T3 tanker in the grey wolves mod?
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#2 |
Grey Wolf
![]() Join Date: Jun 2006
Location: Keighley UK
Posts: 938
Downloads: 78
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ummm one weighs more than the other??? is the only thing i can think of
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#3 |
Watch Officer
![]() Join Date: Aug 2006
Location: Abu Dhabi
Posts: 338
Downloads: 46
Uploads: 0
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I still prefer the original if you ask me
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#4 |
Samurai Navy
![]() Join Date: Feb 2004
Location: Missouri
Posts: 581
Downloads: 517
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There is a difference on the depth setting of the torpedo, i just wondered if there was anything that you could identify by looking at either one.
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#5 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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#6 |
Ensign
![]() Join Date: Apr 2006
Posts: 230
Downloads: 2
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Speaking of which, I'm sure that in the identification book ("N" when in periscope view) I've seen ships with grey areas indicating vunerable places - I've seen it before but now it isn't there. Am I missing something? (using GW mod).
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#7 |
Stowaway
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Not sure about the GW mod, but in the stock game, you have to be in a certain zone (roughly perpendiculoar to the target, and around 1000m or less away), then, provided you have the right ship open in the recognition manual, you get the zones, and clicking on one will let you target that zone.
Alternatively, there are copies of some of them in the wiki pages on SHIII. http://www.communitymanuals.com/shii...hip_Weak_Spots |
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#8 | ||
Watch Officer
![]() Join Date: Aug 2006
Location: Abu Dhabi
Posts: 338
Downloads: 46
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__________________
Some men are born great, some achieve greatness, and some will always be total gits. |
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#9 | |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
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