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Old 07-26-06, 03:36 PM   #1
Safe-Keeper
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One sturdy tug [Grey Wolves 1,1a]!

I just encountered a British tug boat outside of Britain. Thinking she'd be an easy kill, I submerged my VII-B and put a torpedo into her. She started burning like a bonfire on Midsummer night, but did not sink. I eventually grew tired of following her on x32 time compression, so I put half a dozen HE deck gun shells into her. Still she went on merrily as if nothing had happened (except the fire, of course). I fired another torpedo at her and hit dead on.

She kept going.

Finally having had enough of the damned thing, I went to flank speed and rammed her. My u-boat sank. The tug kept going.

Now my question is: What the Heck did the British make their tugs out of in '39? Reinforced proton torpedo-proof dura-steel from Coruscant?
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Old 07-26-06, 03:41 PM   #2
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Quote:
Originally Posted by Safe-Keeper
What the Heck did the British make their tugs out of in '39? Reinforced proton torpedo-proof dura-steel from Coruscant?
How did you quess that!? :rotfl:
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Old 07-26-06, 03:57 PM   #3
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Am glad to hear im not the only one who has had major problems sinking small ships in GW.
I came across a small merchant also on the coast of britain i fired 2 trops at it and bang big explosion , But it just kept on going, so put another torp into her finaly she stoped. But still would not go under so i start to bang away with the deck gun, put nearly 30 rounds of HE rounds into her and at last she sliped under the waves .
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Old 07-26-06, 05:11 PM   #4
stabiz
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I sunk a tug`er with one torp and a couple of shells in GW, maybe you were unlucky?

PS: Its hilarious when they get hit, the blast totally covers them.
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Old 07-26-06, 05:51 PM   #5
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I never waste a torp on a tug - too precious for that
They get the deckgun and if weather too bad just leave them alone
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Old 07-26-06, 05:56 PM   #6
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I guess the second torpedo hit where the first one hit so that it didn't make much of a difference flooding-wise?

Still, one torpedo should be more than enough. It should blast the thing to kingdom come.
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Old 07-26-06, 06:31 PM   #7
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Quote:
Originally Posted by bigboywooly
I never waste a torp on a tug - too precious for that
They get the deckgun and if weather too bad just leave them alone
I don't even deck gun them - best not to stir the hornets nest of destroyers that *might* be just over the horizon
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Old 07-26-06, 07:01 PM   #8
Hartmann
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it was filled with empty oil drums that make this impossible to sink :rotfl:

I never fight against these little boats because can reveal your position to the british destroyers and aircraft like the dog to the bone
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Old 07-26-06, 07:37 PM   #9
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I attack tug boats because they're used to pull those pesky battleships out of their docks. Without tugs, no battleships!

And I can never resist fighting it out with torpedo boats, no matter where I am. It's just too much fun to pass up.
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Old 07-26-06, 09:29 PM   #10
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Torpedoes! Deck gun! On a tug boat!

The best way to sink a tug is flack gun. 20mm is fine but the 37mm does it for me!

Elco's are also flack gun fodder, especially if I have a 37mm twin fitted. By the time I finish, they matchsticks on water
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Old 07-26-06, 10:07 PM   #11
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The Titanium Alloyed Trillium Triplated triumphant Tug is a quirk with the NYGM 1.x damage mod, which GW 1.1a uses. Its existance in GW harkens back to a day when the mod community wasn't so factionalized. Ce La' vie.

At any rate, a new damage mod is being developed for the next version of GW. What it entails, how it performs, how it works, and weither or not it will be ready for the next release of GW i cannot say. It's not my deparment, so the details im not familiar with.
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Old 07-27-06, 04:59 AM   #12
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Quote:
Originally Posted by Ducimus
The Titanium Alloyed Trillium Triplated triumphant Tug is a quirk with the NYGM 1.x damage mod, which GW 1.1a uses. Its existance in GW harkens back to a day when the mod community wasn't so factionalized. Ce La' vie.

At any rate, a new damage mod is being developed for the next version of GW. What it entails, how it performs, how it works, and weither or not it will be ready for the next release of GW i cannot say. It's not my deparment, so the details im not familiar with.
nuff said, m8.
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Old 07-27-06, 05:28 AM   #13
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Well it's a problem anyway... i didhad that same problem one time with another mod before the first release of GW 1.0, and it's realy anoying i know!!!

But just for the record , it doesn't hapend with all the targets you attack
just some times it comes some of the hard sinking ones...

But yea it's the NYGM damage model this, since GW doesn't had one of is own yet...
this is to change on the next release...
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Old 07-27-06, 05:34 AM   #14
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Small merchants are eager to stand up and fight. Trust me, attacked a convoy. At one time after 1 torpedo to each of them, there were 4 burning small merchants that had their stern just above the water line and they refused to sink. (Tho, two of them got a second eel to their side.)
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Old 07-27-06, 06:27 AM   #15
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I have same problem.I'm not wasting my time on Tug boats but medium merchant takes me 3 torps plus deck gun to sink.Never had this problem with stock game only after installing GW mod.
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