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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Dipped Squirrel Operative
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Hello,
first i'd like to say thanks to the modders again, it is really incredible what has become of SH3 with all those mods. I have patched to 1.4b and installed GW and NYGM. I realized that apart from the deck-gun firing rate that is not to my liking a U-boat is much too easyly damaged by machine guns alone. Now i know that a U-boat is vulnerable to all kinds of leaks, but what a patrol boat did to my IXC2 is a bit overdone. I do not know if that's a stock game problem or ... I am surfaced and have all stations manned, mg and deck gun (deck gun, one 3.8 cm and two double 20 mm FlaK), and there is a patrol boat approaching. Now i would think my seven men plus trained officer quickly make toast of this boat, but ... no hits. The boat comes near until some 20 metres and begins firing, my guns do not seem to have any effect on the patrol boat. Instead all kinds of U-boat damages appear: Flooding in an unbelievable speed, all deck crew dead immediately, both propshafts damaged (huh, submerged with mgs??), damaged batteries e.t.c. e.t.c. Now what i'd believe would be the killing of the deck crew and minor damage of all kinds like perforated saddle tanks and the like, but surely no interior damage (batteries?) and flooding of the pressure hull. Additionally the sheer number of my Flak and mgs should have destroyed the enemy boat or at least killed its more or less unshielded crew, but instead my 25 mm steel pressure hull gives in to mg fire. Is this stock game or did someone change the impact of mg fire on the U-boats ? Can we change this ? Thanks and greetings, Catfish |
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