SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > General > General Topics
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 07-13-06, 01:46 AM   #1
ssfsx17
Nub
 
Join Date: Jul 2006
Posts: 2
Downloads: 0
Uploads: 0
Default Need a reccomendation for a post-WW2 subsim

I used to play the old 688 Attack Sub game for DOS and found it very addictive. I haven't been following the subsim scene since then (because I didn't know there was a scene) but now I see that the most popular game is a WW2-era game. Nothing wrong with that, but I'm interested in a subsim that involves missiles, lots of electronics, etc. and was wondering which one I should get.
ssfsx17 is offline   Reply With Quote
Old 07-13-06, 02:17 AM   #2
aaken
Planesman
 
Join Date: May 2005
Location: Naples
Posts: 188
Downloads: 43
Uploads: 1
Default

the most recent one is Dangerous Waters http://www.scs-dangerouswaters.com/
it's a tactical sub-ASW simulation in which you can drive subs (Akula,688,Seawolf,Kilo) or Perry FFGs or MH60 helos or OrionP3 aircrafts.
__________________
aaken is offline   Reply With Quote
Old 07-13-06, 04:25 AM   #3
Skybird
Soaring
 
Skybird's Avatar
 
Join Date: Sep 2001
Location: the mental asylum named Germany
Posts: 42,602
Downloads: 10
Uploads: 0


Default

However, you may find a smile price copy of Sub Command (in stores as well as at ebay), which is Dangerous Waters reduced to the submarines, without frigates, choppers, airplanes available to the player. For 5 euros, it's a good first try. SC has a also a heavily modded database available, giving you more finetuned sensors, and more unti classes. It's named SCX-II.
__________________
If you feel nuts, consult an expert.
Skybird is offline   Reply With Quote
Old 07-13-06, 05:23 AM   #4
Smaragdadler
XO
 
Join Date: Apr 2005
Location: Thuringia
Posts: 429
Downloads: 16
Uploads: 0
Default

And you can download my Landlubber Guide, which contains tips to get things 'rolling'...
Smaragdadler is offline   Reply With Quote
Old 07-13-06, 05:34 AM   #5
goldorak
Admiral
 
Join Date: Apr 2005
Posts: 2,320
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by Skybird
However, you may find a smile price copy of Sub Command (in stores as well as at ebay), which is Dangerous Waters reduced to the submarines, without frigates, choppers, airplanes available to the player. For 5 euros, it's a good first try. SC has a also a heavily modded database available, giving you more finetuned sensors, and more unti classes. It's named SCX-II.
No its not Skybird, and you know that perfectly.
Sub Command doesn't implement neither the realistic physics engine of Dw nor the advanced sonar model (which is based on raytracing techniques).
Realistic sensor and weapons mods (LWAMI) in the last version 4.0 are waaaaaaay more advanced than what you find in the SCX mod.
Sub Command doesn't implement multistation nor an integrated naval battlespace.

Last edited by goldorak; 07-13-06 at 05:38 AM.
goldorak is offline   Reply With Quote
Old 07-13-06, 06:38 AM   #6
Fish
Eternal Patrol
 
Join Date: Sep 2001
Location: Netherlands
Posts: 1,923
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by goldorak
Quote:
Originally Posted by Skybird
However, you may find a smile price copy of Sub Command (in stores as well as at ebay), which is Dangerous Waters reduced to the submarines, without frigates, choppers, airplanes available to the player. For 5 euros, it's a good first try. SC has a also a heavily modded database available, giving you more finetuned sensors, and more unti classes. It's named SCX-II.
No its not Skybird, and you know that perfectly.
Sub Command doesn't implement neither the realistic physics engine of Dw nor the advanced sonar model (which is based on raytracing techniques).
Realistic sensor and weapons mods (LWAMI) in the last version 4.0 are waaaaaaay more advanced than what you find in the SCX mod.
Sub Command doesn't implement multistation nor an integrated naval battlespace.
Spare your breath. :rotfl:
Fish is offline   Reply With Quote
Old 07-13-06, 07:03 AM   #7
goldorak
Admiral
 
Join Date: Apr 2005
Posts: 2,320
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by Fish
Spare your breath. :rotfl:
I know that Skybird was not happy about DW (the battlefront version which was a late beta) and he can't overcome the slow patch process by SCS and i can accept this.
What i can't accept are the lies he tells about Dw.
If you don't know something Sybird get your facts strait and don't invent things just for the sake of putting crap over DW.
goldorak is offline   Reply With Quote
Old 07-13-06, 07:46 AM   #8
Skybird
Soaring
 
Skybird's Avatar
 
Join Date: Sep 2001
Location: the mental asylum named Germany
Posts: 42,602
Downloads: 10
Uploads: 0


Default

Can't you adress me just a single time without showing me how big your mouth is, Goldorak? - If I would have wanted to bash DW, I would have told this guy who asked the question about the nonsatisfying patching status, and that DW has some serious bugs that have prevented me to assume you can control and steer your sub in a reliable way - back then I described it en detail what my sub is doing in response to certain commands. I have understood that you and the guys in the DW forum like DW, that'S why you visit the forum. Those that do not like it, are no more there, logical. I also have understood that several former SC-players put DW on ice, like me, and many people I told about DW by content in the early weeks after it'S relöease did not like it - too complex. It is only fair to tell someone to try SC for 5 bucks eventually, before he spends 40 bucks just to learn he does not like it. A more complex sonar model does not change that. Gameplay-wise, DW is very much SC with addito9nal frigate, helicopter and aircraft. A newbie will not even realize in the first months that the sonar model is different.
__________________
If you feel nuts, consult an expert.
Skybird is offline   Reply With Quote
Old 07-13-06, 08:15 AM   #9
goldorak
Admiral
 
Join Date: Apr 2005
Posts: 2,320
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by Skybird
Can't you adress me just a single time without showing me how big your mouth is, Goldorak?
I guess not. :rotfl:

Quote:
- If I would have wanted to bash DW, I would have told this guy who asked the question about the nonsatisfying patching status, and that DW has some serious bugs that have prevented me to assume you can control and steer your sub in a reliable way - back then I described it en detail what my sub is doing in response to certain commands.
Did you even try the last version ?

Quote:
I have understood that you and the guys in the DW forum like DW, that'S why you visit the forum. Those that do not like it, are no more there, logical. I also have understood that several former SC-players put DW on ice, like me, and many people I told about DW by content in the early weeks after it'S relöease did not like it - too complex.
The battlefront release was basically a beta so its normal many old time players (of sc) were not pleased.
Considering also the very restricitve mod policy on Dw and its fairly easy to understand why many players decided to stay with sc.

Quote:
It is only fair to tell someone to try SC for 5 bucks eventually, before he spends 40 bucks just to learn he does not like it. A more complex sonar model does not change that. Gameplay-wise, DW is very much SC with addito9nal frigate, helicopter and aircraft. A newbie will not even realize in the first months that the sonar model is different.
First of all, this guy asked for a modern naval simulation with lots of electronics sensors etc....
He doesn't have to spend blindly 40 bucks, you know there is a demo out there.
Gameplay-wise Skybird, DW is as close to SC as pluto is close to the sun.
Wow your last sentence astounds me, so why he is a newbie, he won't understand nor have the desire to learn tma, sonar basic theory etc... so why even try sub command.
Lets give him a naval simulation from the mid eighties.
Nothing too complex you understand, just press a button and have the torpedo go right to the enemy unit, no tma, no accurate sonar modelling, no layers etc... just point and shoot.
goldorak is offline   Reply With Quote
Old 07-13-06, 08:30 AM   #10
Skybird
Soaring
 
Skybird's Avatar
 
Join Date: Sep 2001
Location: the mental asylum named Germany
Posts: 42,602
Downloads: 10
Uploads: 0


Default

Did I even try the latest version? - Yes. Thread in the DW-forum.
__________________
If you feel nuts, consult an expert.
Skybird is offline   Reply With Quote
Old 07-13-06, 08:49 AM   #11
goldorak
Admiral
 
Join Date: Apr 2005
Posts: 2,320
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by Skybird
Did I even try the latest version? - Yes. Thread in the DW-forum.
I thought you selled your copy ages ago.

I'm not against you Skybird, i respect why you don't like DW.
In any case my initial post was only to get the facts right about DW.
SC is not a simplified DW as you said (that's giving too much credit to SC), i just wanted to put the record strait.
The only thing they share is the graphics, but it starts and it finishes there.
goldorak is offline   Reply With Quote
Old 07-13-06, 02:01 PM   #12
SUBMAN1
Rear Admiral
 
Join Date: Apr 2005
Posts: 11,866
Downloads: 0
Uploads: 0
Default

I kind of put DW on ice too till they get the weird sub control stuff figured out. I did like playing through the OHP missions though - that was rather entertaining!

-S
__________________
SUBMAN1 is offline   Reply With Quote
Old 07-13-06, 02:06 PM   #13
ssfsx17
Nub
 
Join Date: Jul 2006
Posts: 2
Downloads: 0
Uploads: 0
Default

Thanks for the reccomendations and the, uh, discussion. At least you guys have basically narrowed it down to two games for me, which I do appreciate.
ssfsx17 is offline   Reply With Quote
Old 07-13-06, 02:21 PM   #14
SUBMAN1
Rear Admiral
 
Join Date: Apr 2005
Posts: 11,866
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by ssfsx17
Thanks for the reccomendations and the, uh, discussion. At least you guys have basically narrowed it down to two games for me, which I do appreciate.
Dangerous Waters is a very good sim still - so I recommend that is your first choice. The control problems only happen upon torp evasion where you get some strange depth changes, but its manageable if you plan for it.

Imagine DW as being Sub Command but completely enhanced.

-S
__________________
SUBMAN1 is offline   Reply With Quote
Old 07-13-06, 02:23 PM   #15
SUBMAN1
Rear Admiral
 
Join Date: Apr 2005
Posts: 11,866
Downloads: 0
Uploads: 0
Default

One more thing - send me a PM if you want GT3B2 since it is exceedingly difficult to find. The one I use plugs into CDEX which is a well known ripper.

http://sourceforge.net/projects/cdexos/

-S
__________________
SUBMAN1 is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:25 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.