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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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Ace of the Deep
![]() Join Date: Dec 2005
Location: Canada
Posts: 1,124
Downloads: 110
Uploads: 0
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I know I should find the proper place to post this rather than starting a new thread, but I wanted to make sure it would be seen by the TGW crew.
What a great job and congrats/tks to the TGW crew! First, smooth as glass on install and running. I rolled back SH3cmdr, then checked jsgme and saw that somehow the mods (Rub and a few others) I had installed were gone. So I figured in theory I should be back to vanilla + the 1.4 patch, and decided to try the TGW install right away instead of a full uninstall and reinstall. I figured odds-on something would go wacky, but it started up fine into TGW. Then there's the content, and I know I've only scratched the surface, since I've only had time to navigate out of Wilhelmshaven and scoot across the North Sea. Suffice to say everything looks fabulous. I thought I'd have some serious slowdown btw on my somewhat older machine, although have 1G ram and a decent vid card. Just a touch of hesitation in harbour, considering all the activity in harbour not surprising and like I say only a touch of hesitation, so pleasantly surprised. Could go on and on about the small visual and audio details, but they'd be spoilers in a way. 2 questions, if someone wouldn't mind answering: 1. The left-side menu bar sticks out a bit into the screen. Is there a way to hide it completely? 2. Something sticks down at the upper left of the screen, I think it must be the chronometer, but if I scroll over nothing happens. How do you activate it? Tks again. |
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