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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
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Well I put my Kilo in game and it works, and not just the model, the sail was in the right place..the height was a little off for the game so I lowere the sail a little. I don't know if it is the right height but I don't know any other way to sort it. Just got to tweak the map settings but it looks good.
http://img190.imageshack.us/my.php?image=kilo16wj.jpg http://img261.imageshack.us/my.php?image=kilo21ew.jpg Thing is at the moment I don't have opening torpedo doors. I can do them. But for the time being could we live without them? Last edited by XabbaRus; 06-30-06 at 04:56 PM. |
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#2 |
Admiral
![]() Join Date: Apr 2005
Posts: 2,320
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Can you release the model when everything is working even if it means waiting a bit more?
I mean about the torpedo doors. I guess i'm afraid that once you release the model, you will not want to go back and work on it again. :hmm: |
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#3 |
Navy Seal
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I could do. Got to also figure out why my prop isn't centring properly either.
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#4 |
Officer
![]() Join Date: Aug 2004
Location: Aussie
Posts: 249
Downloads: 30
Uploads: 0
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How goes this project of yours :hmm:
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You take it easy... and have a nice day ![]() |
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#5 |
Navy Seal
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Slowly, Wife, a 4 month old boy, 4 year old daughter and a job, time is not abundent.
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#6 |
Officer
![]() Join Date: Aug 2004
Location: Aussie
Posts: 249
Downloads: 30
Uploads: 0
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Ah yes, real life does have a habit of soaking up time doesn't it
![]() my kids are 10 and 12 so I spend my days running around Coaching soccer or dropping and picking kids up, not to mention work seemingly hell bent on asking more and giving less take your time, it was just idle curiosity not pushing that made me ask ![]()
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You take it easy... and have a nice day ![]() |
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