![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Watch
![]() Join Date: Dec 2005
Posts: 16
Downloads: 50
Uploads: 0
|
![]()
While sitting out an depth-charge attack on the ocean floor I don't see any Aquatic life-forms anywhere. Or, I could be lurking around in an Kelp forest. How about some Whales,Sharks and schools of fish.
How about a tight underwater cave to navigate that leads to the center of a flooded volcano uses as a base? |
![]() |
![]() |
![]() |
#2 |
Admiral
![]() Join Date: May 2005
Location: Bay Area, California, USA
Posts: 2,377
Downloads: 0
Uploads: 0
|
![]()
Hehe, fake schools of fish would be nice! Jellyfishes too!
![]() Could be simply done with random sprites throughout the ocean...
__________________
It takes two to tango ![]() |
![]() |
![]() |
![]() |
#3 |
Silent Hunter
![]() |
![]()
Yep. Since it will be taking place in the Pacific, sharks will be important. Maybe some dolphins, as well. It doesn't have to be anything elaborate that will drag down the framerates - just enough so that the sea seems more "alive".
|
![]() |
![]() |
![]() |
#4 |
Eternal Patrol
Moderator ![]() ![]() Join Date: Dec 2004
Posts: 1,572
Downloads: 0
Uploads: 0
|
![]()
How realistic was the presence of aquatic live during WWII on sonar for instance? I don't mind a dorsal fin every day or two and I know that dolphins sometimes caused torpedo alarms, but, dev team, don't do anything that slows the frame rate!
__________________
RIP Abraham |
![]() |
![]() |
![]() |
#5 |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
Uploads: 0
|
![]()
I'd say that a whale surfacing and blowing would be something reviewers would be sure to take note of.
__________________
|
![]() |
![]() |
![]() |
#6 |
Watch
![]() Join Date: Mar 2005
Posts: 29
Downloads: 2
Uploads: 0
|
![]()
Good idea. Important parts of the game as sea travel can be lonely.
|
![]() |
![]() |
![]() |
#7 |
Lucky Jack
![]() |
![]()
AND FFS MAKE THE SEABED BETTER!!! Ooops! capslock on.
![]() I hope the seabed wouldn´t be as smooth as it is in SHIII, I want rocks and underwater mountains and things like that! |
![]() |
![]() |
![]() |
#8 |
Grey Wolf
![]() Join Date: Feb 2003
Posts: 757
Downloads: 110
Uploads: 0
|
![]()
dont mean to be bad but there's at least 2 dozen features id prefer before any of this is added. maybe u should be watchin more discovery channel buddy!!!
|
![]() |
![]() |
![]() |
#9 |
Admiral
![]() Join Date: May 2005
Location: Bay Area, California, USA
Posts: 2,377
Downloads: 0
Uploads: 0
|
![]()
Don't worry. Ubisoft will cover everything this time... They better...
![]()
__________________
It takes two to tango ![]() |
![]() |
![]() |
![]() |
#10 | |
Lucky Jack
![]() |
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
#11 | ||
Samurai Navy
![]() Join Date: Jan 2004
Posts: 571
Downloads: 77
Uploads: 0
|
![]() Quote:
haha...exactly how I feel Quote:
![]() Ubi's track record is very shaky in my eyes right now....until they PROVE otherwise.....but because they have us by the balls (meaning the only company willing to invest in WW2 Subsims) they can do whatever they want. |
||
![]() |
![]() |
![]() |
#12 | |
Admiral
![]() Join Date: May 2005
Location: Bay Area, California, USA
Posts: 2,377
Downloads: 0
Uploads: 0
|
![]() Quote:
![]()
__________________
It takes two to tango ![]() |
|
![]() |
![]() |
![]() |
#13 |
Ace of the Deep
![]() Join Date: Aug 2005
Location: Athens, Greece
Posts: 1,025
Downloads: 0
Uploads: 0
|
![]()
A Kraken to torpedo maybe? (giant squid)
![]() :rotfl: |
![]() |
![]() |
![]() |
#14 |
Let's Sink Sumptin' !
|
![]()
Hopefully they'll add some mermaids sunning themselves on the fantail.
![]() |
![]() |
![]() |
![]() |
#15 |
Navy Seal
![]() Join Date: Mar 2000
Posts: 8,643
Downloads: 19
Uploads: 0
|
![]()
And don't forget Godzilla. We will be in Japanese waters.
|
![]() |
![]() |
![]() |
|
|