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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: May 2006
Posts: 6
Downloads: 0
Uploads: 0
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Hello everyone!
I have problems with 16km mod that ruin my SH3. I've spent countless hours - to the point of exhaustion - searching the net and various forums to find a sollution, but have been unable to find one. My final hope lies with you: First, let me illustrate the problem: SS taken from the bridge: ![]() So far so good. But then, as viewed through binoculars: ![]() See the horizon? all black on a sunny day? A few degrees to the right, through UZO: ![]() Again, as you can see the sky is black... This will NOT happen when viewed through periscope (attack or obs), only when viewed from bridge. Any ideas to why this happens - even better: any ideas how to correct the problem? Some other, more minor glitches: ![]() See the gun turrets? no textures.... ![]() ![]() I beg your help gentlemen. Even smallest bits of information would help! Specs: AMD 64 +3200 1 GB DDR @400 GF6600 GT / Forceware 84.21 / WinXP pro (SP1) My SH3 mods: patch 1.4b SH3cmdr2.5 JSGME 1.4.0.49 (in order): Nomo Extend Unified Campaign (GW+NYGM) GW ver 1.0 --- (should be patched to 1.1) GW 24 h Fatique Model Alternate vodkas_quiet_GW_clock Torpedo --- (tweaks torpedo performance) 16 km Atmosphere Mod 16km version 2.0 LIGHT ---- (won't matter light or dark) Improved U-Boat v103 16km ---- ( extracted this patch in effort to fix the problem, but no help). Any suggestions? Yours truly, U-2481 ![]() |
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