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Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
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This is an interesting idea I've been thinking about for Silent Hunter IV. Basically, in short terms:
Thoughts? I think it'd be downright awesome if it could be made relatively easy (the same way the information gathering for torpedo runs is pretty realistic, but still simplified). Learning how to use a sextant in a computer game would be one thing a lot of people would love. Also see: http://www.mat.uc.pt/~helios/Mestre/...0/H61iflan.htm
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