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#1 |
Grey Wolf
![]() Join Date: May 2005
Posts: 887
Downloads: 119
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Well i downloaded the Sabotage mod and used it in my current Wolves at War campaign. I did not quite see any difference until i was just finished attacking my first convoy round June 13 or somewhere around there. Anyway as i sailed to my patrol zone i was attacked by an aircraft too late to dive. I went ahead flank but my boat only went 10knots max speed. Luckily i survived BUT i was wondering if there was any way to fix this? I was pretty sure in the readme it stated "it may be possible to repair at sea" but i dont know how. Well i stayed on patrol despite my difficulties and it never repaired and when i reloaded the problem was still there, and yet another problem arose. My diesel was leaking fuel faster than usual, and at that point i had to cancel my fruitless patrol. Is there anyway for these problems to be fixed? Do i need to put some men at the repair station or but men in the compartment that needs fixing? I never quite understood this part. Im starting a new patrol now and its July, hopefully i dont have problems but if i do i want to know how to fix this.
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#2 |
Grey Wolf
![]() Join Date: May 2005
Posts: 887
Downloads: 119
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no ANSWER? wack.
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#3 |
Navy Seal
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It isn't possible to repair this, I believe. It'll stick with you for the rest of that patrol
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#4 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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![]() If the readme makes the statement that damage can be repaired at sea, I think it is wrong...unless of course Hemisent knows the trick. Personally, I can't see this as possible - essentially, the sabotage mod adjusts default values. The game doesn't know, or care, what the default values are. It just knows when the value changes (ie through in-game damage). So, my guess is you're stuck with the damage until you return to port. Which, when you consider malfunctions, is not that unrealistic. Some times things just break when least expected and you can't fix everything at sea. That's why you have to make decisions - is it bad enough that I need to return to port? Or can I live with it? I love this effect. I have been known to deliberately shorten my patrols just to simulate malfunction (not sabotage per se, but just general equipment wear and tear). This mod, when extended through the whole war with a focus on general maintenance and wear and tear, will be the bees-knees for me. |
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#5 | |
Ensign
![]() Join Date: Jan 2006
Location: Belgrade,Serbia
Posts: 222
Downloads: 6
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.....
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__________________
Any ship can submerge.. Only submarine can surface! |
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#6 | ||
Grey Wolf
![]() Join Date: May 2005
Posts: 887
Downloads: 119
Uploads: 0
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#7 | ||
Grey Wolf
![]() Join Date: May 2005
Posts: 887
Downloads: 119
Uploads: 0
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#8 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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#9 |
Navy Seal
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Is it included with the latest SHIII commander or do I have to get it separately?
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#10 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
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Here's teh related thread... http://www.subsim.com/phpBB/viewtopic.php?t=49873
Hemisent is still tweaking and when finished it will cover the whole war, but for now it just covers D-Day on. |
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