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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Watch
![]() Join Date: Jun 2005
Location: Dallas, TX
Posts: 17
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I love this sim, believe me....but is there any way to import the kind of drawing tools that, for instance, SH3 uses?
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#2 |
Navy Seal
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Go to your local school supply store get a sheet of dry erase paper (like for overhead projectors), markers, some scotch tape, a protractor, and a calculator.
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#3 |
Sub Test Pilot
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Not to mention ruler, you forgot the ruler.
I also printed off some maps of the area's i dive in single player utterly useless in Mp of course.
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#4 | |
Navy Seal
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#5 |
Sea Lord
![]() Join Date: Feb 2004
Posts: 1,945
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![]() ![]() ![]() ![]() TL - That 'strips' clever but irritating. That strobe stuff should carry a health warning. Are you on commission ? - What next Macs and Coke ? ...................Heck if it catches on this site will look like Vegas. It even makes Kapitans look subtle ! ![]() Sorry its a 'No' vote here - big time. ![]() ![]() ![]()
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#6 | |
Navy Seal
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#7 |
Sea Lord
![]() Join Date: Feb 2004
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![]() ![]() ![]() Greatly appreciated ! ![]()
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#8 |
Sub Test Pilot
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Did i miss something?
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DONT FORGET if you like a post to nominate it by using the blue diamond ![]() ![]() ![]() Find out about Museum Ships here: https://www.museumships.us/ Flickr for all my pictures: https://www.flickr.com/photos/131313936@N03/ Navy general board articles: https://www.navygeneralboard.com/author/aegis/ |
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#9 | |
Officer
![]() Join Date: Sep 2002
Posts: 245
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So this is exactly what the skipper of a SSN uses to plot course resolutions, etc.? There should be a protractor, etc. built into the map that you can pull up to measure and estimate bearings with. Sorry, but that is how I feel about it. I've had SC for a long time and having to place a protractor on my screen when I want to estimate something gets really old, really fast. It works, but.... |
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#10 |
Sub Test Pilot
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highlight your sub or ship or platform by right clicking it hold the mouse down and press R thats a good key to use exactly like the protractor, gives breaing range and also cordinates.
__________________
DONT FORGET if you like a post to nominate it by using the blue diamond ![]() ![]() ![]() Find out about Museum Ships here: https://www.museumships.us/ Flickr for all my pictures: https://www.flickr.com/photos/131313936@N03/ Navy general board articles: https://www.navygeneralboard.com/author/aegis/ |
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#11 | |
Eternal Patrol
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Location: Netherlands
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#12 | |
Eternal Patrol
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Location: Netherlands
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#13 | |
Sea Lord
![]() Join Date: Feb 2004
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![]() ![]() ![]() Heads are difficult to explode - you can sap them psychologicaly to cause an implosion, I'm told, and you can inflate them with crap. The trouble with the 'R' routine is you get a radius but you cant draw a line in Nav that sticks. In MD yes NP. Wish SAS would give us more drawing aids - I am working on a system which needs more Nav symbols there are limited ways that you can combine the existing elements, but it can be done.....just !
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#14 |
Sub Test Pilot
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What you babbeling on about now you senile old parasite?
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DONT FORGET if you like a post to nominate it by using the blue diamond ![]() ![]() ![]() Find out about Museum Ships here: https://www.museumships.us/ Flickr for all my pictures: https://www.flickr.com/photos/131313936@N03/ Navy general board articles: https://www.navygeneralboard.com/author/aegis/ |
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#15 | ||
Watch
![]() Join Date: Jun 2005
Location: Dallas, TX
Posts: 17
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![]() The ruler in SH3...well...rules. ![]() |
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