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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
![]() Join Date: Jun 2005
Location: Canada
Posts: 1,878
Downloads: 4
Uploads: 0
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Here is the last new ship I will complete before Christmas - the Canadian Tanker Nipiwan Park (2,400 GRT). The funnel needs to be shortened and widened, but the texturing isn't as bad as on some of my other ships. I would have liked to have added more elaborate tanker deck fittings, but the .dat kept rejecting them.
![]() ![]() ![]() Are there any other improvements which I should make? |
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#2 |
Commander
![]() Join Date: Apr 2005
Posts: 459
Downloads: 41
Uploads: 0
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looks great. any armament?
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#3 |
中国水兵
![]() Join Date: Apr 2005
Location: Moreton bay
Posts: 286
Downloads: 0
Uploads: 0
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Lookin good AG
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#4 |
Lieutenant
![]() Join Date: Jan 2002
Location: Poland, Zabrze
Posts: 268
Downloads: 36
Uploads: 0
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Beautifull ship !
Stary Wuj |
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#5 |
Commander
![]() Join Date: Dec 2001
Location: Großbritannien
Posts: 452
Downloads: 48
Uploads: 0
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Very good looking vessel! Even better through the periscope!
![]() Can't wait, great job! |
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#6 | |
Sea Lord
![]() Join Date: Jun 2005
Location: Canada
Posts: 1,878
Downloads: 4
Uploads: 0
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![]() Quote:
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#7 |
Ensign
![]() Join Date: Sep 2005
Location: Irmo, SC, USA
Posts: 229
Downloads: 40
Uploads: 0
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Thanks for your continued contributions to this game.
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#8 |
Ace of the Deep
![]() Join Date: May 2005
Location: Asturias, España
Posts: 1,168
Downloads: 39
Uploads: 0
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I'm happy to see more new ships and more, and more, and more....
All modders are makiing a wonderfull work. Thanks! |
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#9 |
GWX Project Director
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YESSSSSSS!!! Another merchant!!!
![]() ![]() ![]() Great work! ![]() |
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#10 |
Grey Wolf
![]() Join Date: Apr 2005
Location: Sweden
Posts: 835
Downloads: 8
Uploads: 0
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Looks very nice
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#11 |
Sea Lord
![]() Join Date: Jun 2005
Location: Canada
Posts: 1,878
Downloads: 4
Uploads: 0
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I just halved the tanker and saved the new halves - but the game crashed as she broke in two.
![]() I succeeded once, but did not really like the result. However, I may have to resort to this method again. |
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#12 |
Sea Lord
![]() Join Date: Jun 2005
Location: Canada
Posts: 1,878
Downloads: 4
Uploads: 0
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I tried another method which worked with the Rose Castle earlier, but the game still crashes as the tanker is about to break in two.
Has anyone here even made a new ship which was capable of breaking in two? If so, then I would really like some help here as I cannot get this ship to break in two properly. The Rose Castle had no problems such as this - I have no idea what to do. |
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#13 |
Silent Hunter
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That's another swee-looking small merchant ship.
![]() I also experienced mysterious ctd's with several ships, including my NKG5 cargo ship. I'm not sure exactly what causes them, but I think part of the problem might be "stress" on the game as it tries to compute how different ships' parts ricochet off solid objects. If you have derricks and air vents embedded deep inside the hull, this may cause problems. After moving deck fixtures around for several hours I managed to create a version of the NKG5 that broke in two without crashing SH3. I hope this helps; I'm still solving this largely by trial and error. |
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#14 |
Sea Lord
![]() Join Date: Jun 2005
Location: Canada
Posts: 1,878
Downloads: 4
Uploads: 0
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That could be what the problem is - this tanker has the KSQ superstructure lowered into the hull and it's even intersected by the breaking point. With the Rose Castle (which worked fine) there was nothing inside of the hull. I will get rid of the lowered superstructure and try again.
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#15 |
Watch
![]() Join Date: May 2005
Posts: 26
Downloads: 50
Uploads: 0
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Hm, i had a similar problem when i've done a ship for "Flottenbasis Kriegsjahr" campaign. It is made from the files of german "Blockadebrecher", bridge from aux cruiser and so on.
![]() Because of that the german ship has to many mastnodes, ive deleted some of them by setting the ID for geometry and material to 0 and then every time when the ship was breaking sh3 crashed. To make it somewhat shorter, their were SH3ZonesCtrl for all mastnodes named macara in zon file. After deleting of not used one all was fine. Maybe that helps to solve your problem. And merry christmas! ![]() |
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