![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 | |
Rear Admiral
![]() |
![]()
Der Teddy Bar got me thinking in another post:
Quote:
That said, breaking contact late war, for 15 consequitive mins, let alone 40 mins, is borderline impossible. More often then not, the other 4 or 5 escorts lose intrest while one always doggidly remains behind. ( and often calling his friends back). So back to that Lost contact time=40. How do I make this playable given late war AI behavior? I could: - Impose a maximum depth limit on passive, but they can still ping me 9 ways to sunday. I dunno about that, whats to stop me from running at flank speed alot? or - Impose a maximum depth limit on active, but that i think would tilt the scales a litle TOO far in my favor. or - Furthe reduce AI active sonar, as its too good anyway. Right now i have my game where the min distiance is 75, and the max angle is 90. By way of comparision, jungmans fix i beleive is min distance of 120, and max angle of 70. Personnaly i dont think i want to increse the min active sonar distance as i feel it makes them entirely too innaccurate. So what do you think the results would be if i left the min distance at 75, but reduced the beam angle from anywhere from 40 to 50 to a 60 degree cone? I want evasion possible, but i dont want a cakewalk. |
|
![]() |
![]() |
![]() |
#2 |
Grey Wolf
![]() Join Date: Mar 2005
Location: Manchester UK
Posts: 881
Downloads: 4
Uploads: 0
|
![]()
Ducimus
Have you seen Hemisents work on thermal layers (page or 2 back). I am waiting to see how this pans out with the new sh3 commander before deciding on what can be tweaked regarding lot contact time. Also, if new sh3 commander works as planned, you may be able to add slight variation to your tweaks so that you have a ever changing ability of dd. Kinda takes the predictability out of them.
__________________
My Mods Gouldjg's Crew Ability Balancing Mod for SH5 1.2 http://www.subsim.com/radioroom/showthread.php?t=169630 |
![]() |
![]() |
![]() |
|
|